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Cards similar to Narwhal (400)

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Anthroplasm

Anthroplasm

Creature — Shapeshifter (0/0)

Anthroplasm enters the battlefield with two +1/+1 counters on it.
, : Remove all +1/+1 counters from Anthroplasm and put X +1/+1 counters on it.

2.7 /10
$0.32
Apprentice Sorcerer

Apprentice Sorcerer

Creature — Human Wizard (1/1)

: Apprentice Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared.

2.4 /10
$1.65
Arcane Artisan

Arcane Artisan

Creature — Human Wizard (0/3)

, : Target player draws a card, then exiles a card from their hand. If a creature card is exiled this way, that player creates a token that's a copy of that card.
When Arcane Artisan leaves the battlefield, exile all tokens created with it at the beginning of the next end step.

5.5 /10
$0.37
Arcane Savant

Arcane Savant

Creature — Human Wizard (3/3)

Before you shuffle your deck to start the game, you may reveal this card from your deck and exile an instant or sorcery card you drafted that isn't in your deck.
When Arcane Savant enters the battlefield, copy a card you exiled with cards named Arcane Savant. You may cast the copy without paying its mana cost.

0.4 /10
$0.24
Archaeomancer

Archaeomancer

Creature — Human Wizard (1/2)

When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

9.8 /10
$0.25
Archaeomender

Archaeomender

Creature — Human Wizard (2/3)

When Archaeomender enters the battlefield, return target artifact card from your graveyard to your hand.

5.6 /10
$0.08
Armored Galleon

Armored Galleon

Creature — Human Pirate (5/4)

Armored Galleon can't attack unless defending player controls an Island.

0.6 /10
$1.05
Armored Skaab

Armored Skaab

Creature — Zombie Warrior (1/4)

When Armored Skaab enters the battlefield, mill four cards.

3.5 /10
$0.06
Augury Raven

Augury Raven

Creature — Bird (3/3)

Flying
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

4.1 /10
$0.02
Aven Eternal

Aven Eternal

Creature — Zombie Bird Warrior (2/2)

Flying
When Aven Eternal enters the battlefield, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

5 /10
$0.03
Aven Initiate

Aven Initiate

Creature — Bird Warrior (3/2)

Flying
Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)

1.5 /10
$0.01
Baral and Kari Zev

Baral and Kari Zev

Legendary Creature — Human (2/4)

First strike, menace
Whenever you cast your first instant or sorcery spell each turn, you may cast a spell with lesser mana value that shares a card type with it from your hand without paying its mana cost. If you don't, create First Mate Ragavan, a legendary 2/1 red Monkey Pirate creature token. It gains haste until end of turn.

7.8 /10
$0.27
Barrin Tolarian Archmage

Barrin, Tolarian Archmage

Legendary Creature — Human Wizard (2/2)

When Barrin, Tolarian Archmage enters the battlefield, return up to one other target creature or planeswalker to its owner's hand.
At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card.

7.7 /10
$0.15
Berg Strider

Berg Strider

Snow Creature — Giant Wizard (4/4)

When Berg Strider enters the battlefield, tap target artifact or creature an opponent controls. If was spent to cast this spell, that permanent doesn't untap during its controller's next untap step. ( is mana from a snow source.)

5.3 /10
$0.04
Binding Geist  Spectral Binding

Binding Geist // Spectral Binding

Creature — Spirit // Enchantment — Aura (3/1)

Whenever Binding Geist attacks, target creature an opponent controls gets -2/-0 until end of turn.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Spectral Binding

Enchant creature
Enchanted creature gets -2/-0.
If Spectral Binding would be put into a graveyard from anywhere, exile it instead.

2.3 /10
$0.04
Brackwater Elemental

Brackwater Elemental

Creature — Elemental (4/4)

When Brackwater Elemental attacks or blocks, sacrifice it at the beginning of the next end step.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

0.8 /10
$0.16
Braids Conjurer Adept

Braids, Conjurer Adept

Legendary Creature — Human Wizard (2/2)

At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from their hand onto the battlefield.

8.2 /10
$0.53
Capricious Sorcerer

Capricious Sorcerer

Creature — Human Wizard (1/1)

: Capricious Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared.

2.2 /10
$1.89
Cavalier of Gales

Cavalier of Gales

Creature — Elemental Knight (5/5)

Flying
When Cavalier of Gales enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.
When Cavalier of Gales dies, shuffle it into its owner's library, then scry 2.

7.7 /10
$2.15
Cemetery Illuminator

Cemetery Illuminator

Creature — Spirit (2/3)

Flying
Whenever Cemetery Illuminator enters the battlefield or attacks, exile a card from a graveyard.
You may look at the top card of your library any time.
Once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with Cemetery Illuminator.

7.3 /10
$1.24
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