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Cards similar to Necratog (400)

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Barrow Ghoul

Barrow Ghoul

Creature — Zombie (4/4)

At the beginning of your upkeep, sacrifice Barrow Ghoul unless you exile the top creature card of your graveyard.

0.9 /10
$0.19
Zombie Scavengers

Zombie Scavengers

Creature — Zombie (3/1)

Exile the top creature card of your graveyard: Regenerate Zombie Scavengers.

0.5 /10
$0.09
Toshiro Umezawa

Toshiro Umezawa

Legendary Creature — Human Samurai (2/2)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Whenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that spell would be put into a graveyard, exile it instead.

6.6 /10
$3.87
Deathknell Kami

Deathknell Kami

Creature — Spirit (0/1)

Flying
: Deathknell Kami gets +1/+1 until end of turn. Sacrifice it at the beginning of the next end step.
Soulshift 1 (When this creature dies, you may return target Spirit card with mana value 1 or less from your graveyard to your hand.)

1.9 /10
$0.14
Hell Mongrel

Hell Mongrel

Creature — Nightmare Dog (4/3)

Discard a card: Hell Mongrel gets +1/+1 until end of turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.5 /10
$0.03
Moodmark Painter

Moodmark Painter

Creature — Human Shaman (2/3)

Undergrowth — When Moodmark Painter enters the battlefield, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. (It can't be blocked except by two or more creatures.)

2.3 /10
$0.03
Scarred Vinebreeder

Scarred Vinebreeder

Creature — Elf Shaman (1/1)

, Exile an Elf card from your graveyard: Scarred Vinebreeder gets +3/+3 until end of turn.

1 /10
$0.31
Stallion of Ashmouth

Stallion of Ashmouth

Creature — Nightmare Horse (3/3)

Delirium — : Stallion of Ashmouth gets +1/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard.

1.2 /10
$0.02
The Long Reach of Night  Animus of Nights Reach

The Long Reach of Night // Animus of Night's Reach

Enchantment — Saga // Enchantment Creature — Spirit (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Each opponent sacrifices a creature unless they discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Animus of Night's Reach

Menace (This creature can't be blocked except by two or more creatures.)
Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.

7.6 /10
$0.02
Life of Toshiro Umezawa  Memory of Toshiro

Life of Toshiro Umezawa // Memory of Toshiro

Enchantment — Saga // Enchantment Creature — Human Samurai (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Choose one —
• Target creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Memory of Toshiro

, Pay 1 life: Add . Spend this mana only to cast an instant or sorcery spell.

5.7 /10
$0.02
Miserys Shadow

Misery's Shadow

Creature — Shade (2/2)

If a creature an opponent controls would die, exile it instead.
: Misery's Shadow gets +1/+1 until end of turn.

5.9 /10
$0.20
Acornelia Fashionable Filcher

Acornelia, Fashionable Filcher

Legendary Creature — Squirrel (3/3)

Whenever you cast a spell with a squirrel in its art, you get (an acorn counter).
Whenever a Squirrel you control enters the battlefield or dies, you get .
, Pay X : Target creature gets -X/-X until end of turn.
, Pay X : Target creature gets +X/+X until end of turn.

10 /10
$0.21
Agent of Shauku

Agent of Shauku

Creature — Human Mercenary (1/1)

, Sacrifice a land: Target creature gets +2/+0 until end of turn.

0.8 /10
$0.10
Ambuscade Shaman

Ambuscade Shaman

Creature — Orc Shaman (2/2)

Whenever Ambuscade Shaman or another creature enters the battlefield under your control, that creature gets +2/+2 until end of turn.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

3.6 /10
$0.11
Black Oak of Odunos

Black Oak of Odunos

Creature — Zombie Treefolk (0/5)

Defender
, Tap another untapped creature you control: Black Oak of Odunos gets +1/+1 until end of turn.

2.3 /10
$0.07
Blighted Shaman

Blighted Shaman

Creature — Human Cleric Shaman (1/1)

, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn.
, Sacrifice a creature: Target creature gets +2/+2 until end of turn.

1.2 /10
$0.13
Blood Bairn

Blood Bairn

Creature — Vampire (2/2)

Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn.

4.6 /10
$0.12
Bloodthrone Vampire

Bloodthrone Vampire

Creature — Vampire (1/1)

Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn.

7.6 /10
$0.18
Brine Shaman

Brine Shaman

Creature — Human Cleric Shaman (1/1)

, Sacrifice a creature: Target creature gets +2/+2 until end of turn.
, Sacrifice a creature: Counter target creature spell.

2.7 /10
$0.16
Butch DeLoria Tunnel Snake

Butch DeLoria, Tunnel Snake

Legendary Creature — Human Rogue (2/2)

Menace (This creature can't be blocked except by two or more creatures.)
Tunnel Snakes Rule! — Whenever Butch DeLoria, Tunnel Snake attacks, it gets +1/+1 until end of turn for each other Rogue and/or Snake you control.
: Put a menace counter on another target creature. It becomes a Rogue in addition to its other types.

3.3 /10
$0.21
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