Creature — Human (1/1)
When Doomed Dissenter dies, create a 2/2 black Zombie creature token.
Creature — Phyrexian Beast (2/2)
, Sacrifice an artifact or creature: Each opponent loses 1 life and you gain 1 life.
Creature — Beast (3/3)
When Drekavac enters the battlefield, sacrifice it unless you discard a noncreature card.
Creature — Vampire Soldier (1/1)
When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life.
Creature — Human Rogue (2/2)
Duskmantle Operative can't be blocked by creatures with power 4 or greater.
Creature — Human Warrior (2/1)
When Easterling Vanguard dies, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Creature — Elf Cleric (1/1)
When Elderfang Disciple enters the battlefield, each opponent discards a card.
Creature — Elf Shaman (1/1)
When Elvish Doomsayer dies, each opponent discards a card.
Creature — Elemental Warrior Shaman (1/1)
Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn.
Whenever you cast a red spell, Emberstrike Duo gains first strike until end of turn.
Creature — Human Warrior (3/1)
Embraal Bruiser enters the battlefield tapped.
Embraal Bruiser has menace as long as you control an artifact.
Creature — Goblin Rogue (2/2)
When Exiled Boggart dies, discard a card.
Creature — Vampire Rogue (2/2)
Expedition Skulker has deathtouch as long as you control another Rogue.
Creature — Zombie (3/3)
Last strike (This creature deals combat damage after creatures without last strike.)
Creature — Human Pirate (2/1)
Menace
Whenever Fathom Fleet Captain attacks, if you control another nontoken Pirate, you may pay . If you do, create a 2/2 black Pirate creature token with menace.
Creature — Minotaur (2/2)
Felhide Brawler can't block unless you control another Minotaur.
Creature — Dog (2/2)
Whenever Filthy Cur is dealt damage, you lose that much life.
Creature — Phyrexian Horror (4/4)
Whenever Flesh Reaver deals damage to a creature or opponent, Flesh Reaver deals that much damage to you.
Creature — Horse (2/2)
Whenever another creature dies, tap Fleshmad Steed.
Creature — Zombie (0/1)
As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it.
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