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Cards similar to Needle Specter (400)

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Tzaangor Shaman

Tzaangor Shaman

Creature — Mutant Shaman (3/3)

Flying
Sorcerous Elixir — Whenever Tzaangor Shaman deals combat damage to a player, copy the next instant or sorcery spell you cast this turn when you cast it. You may choose new targets for the copy.

6 /10
$0.15
Venerable Warsinger

Venerable Warsinger

Creature — Spirit Cleric (3/3)

Vigilance, trample
Whenever Venerable Warsinger deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage Venerable Warsinger dealt to that player.

7.3 /10
$0.12
Vexing Radgull

Vexing Radgull

Creature — Bird Mutant (1/2)

Flying
Whenever Vexing Radgull deals combat damage to a player, that player gets two rad counters if they don't have any rad counters. Otherwise, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

6.9 /10
$0.14
Vile Aggregate

Vile Aggregate

Creature — Eldrazi Drone (0/5)

Devoid (This card has no color.)
Vile Aggregate's power is equal to the number of colorless creatures you control.
Trample
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)

4.7 /10
$0.08
Walker of Secret Ways

Walker of Secret Ways

Creature — Human Ninja (1/2)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Walker of Secret Ways deals combat damage to a player, look at that player's hand.
: Return target Ninja you control to its owner's hand. Activate only during your turn.

7.5 /10
$2.49
Wandering Champion

Wandering Champion

Creature — Human Monk (3/1)

Whenever Wandering Champion deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card.

1.6 /10
$0.03
Water Weird

Water Weird

Creature — Elemental Weird (3/4)

Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card.
: Water Weird gets +1/-1 until end of turn.

10 /10
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Wayfaring Temple

Wayfaring Temple

Creature — Elemental (0/0)

Wayfaring Temple's power and toughness are each equal to the number of creatures you control.
Whenever Wayfaring Temple deals combat damage to a player, populate. (Create a token that's a copy of a creature token you control.)

7.4 /10
$0.17
Wei Night Raiders

Wei Night Raiders

Creature — Human Soldier (2/2)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Wei Night Raiders deals damage to an opponent, that player discards a card.

1.9 /10
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Wharf Infiltrator

Wharf Infiltrator

Creature — Human Horror (1/1)

Skulk (This creature can't be blocked by creatures with greater power.)
Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card.
Whenever you discard a creature card, you may pay . If you do, create a 3/2 colorless Eldrazi Horror creature token.

8.5 /10
$0.18
Woebearer

Woebearer

Creature — Zombie (2/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever Woebearer deals combat damage to a player, you may return target creature card from your graveyard to your hand.

2.4 /10
$0.19
YuanTi Malison

Yuan-Ti Malison

Creature — Snake Rogue (2/1)

Yuan-Ti Malison can't be blocked as long as it's attacking alone.
Whenever Yuan-Ti Malison deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)

8.1 /10
$0.21
Zephyr Winder

Zephyr Winder

Creature — Elemental (2/1)

Flying
Whenever Zephyr Winder deals combat damage to a player, untap up to one target creature.

2.5 /10
$0.15
Zeriam Golden Wind

Zeriam, Golden Wind

Legendary Creature — Griffin (3/4)

Flying
Whenever a Griffin you control deals combat damage to a player, create a 2/2 white Griffin creature token with flying.

6.7 /10
$0.17
Zombie Cannibal

Zombie Cannibal

Creature — Zombie (1/1)

Whenever Zombie Cannibal deals combat damage to a player, you may exile target card from that player's graveyard.

1.9 /10
$0.14
Death Charmer

Death Charmer

Creature — Worm Mercenary (2/2)

Whenever Death Charmer deals combat damage to a creature, that creature's controller loses 2 life unless they pay .

1.2 /10
$0.09
Drinker of Sorrow

Drinker of Sorrow

Creature — Horror (5/3)

Drinker of Sorrow can't block.
Whenever Drinker of Sorrow deals combat damage, sacrifice a permanent.

6.6 /10
$0.67
Flayed Nim

Flayed Nim

Creature — Skeleton (2/2)

Whenever Flayed Nim deals combat damage to a creature, that creature's controller loses that much life.
: Regenerate Flayed Nim.

2.9 /10
$0.13
Mirri the Cursed

Mirri the Cursed

Legendary Creature — Vampire Cat (3/2)

Flying, first strike, haste
Whenever Mirri the Cursed deals combat damage to a creature, put a +1/+1 counter on Mirri the Cursed.

6.9 /10
$0.34
Plague Fiend

Plague Fiend

Creature — Insect (1/1)

Whenever Plague Fiend deals combat damage to a creature, destroy that creature unless its controller pays .

2.7 /10
$0.13
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