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Cards similar to Nefarious Lich (400)

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Untamed Hunger

Untamed Hunger

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)

3.1 /10
$0.03
WorldWeary

World-Weary

Enchantment — Aura

Enchant creature
Enchanted creature gets -4/-4.
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

3.9 /10
$0.02
Zzzyxass Abyss

Zzzyxas's Abyss

Enchantment

At the beginning of your upkeep, destroy all nonland permanents with the first name alphabetically among nonland permanents.

10 /10
$0.96
Ashiok Wicked Manipulator

Ashiok, Wicked Manipulator

Legendary Planeswalker — Ashiok

If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead.
+1: Look at the top two cards of your library. Exile one of them and put the other into your hand.
?2: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature."
?7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile.

5.5 /10
$0.73
Attrition

Attrition

Enchantment

, Sacrifice a creature: Destroy target nonblack creature.

8.6 /10
--
Banish to Another Universe

Banish to Another Universe

Enchantment

Affinity for historic permanents (This spell costs less to cast for each artifact, legendary, and/or Saga permanent you control.)
When Banish to Another Universe enters the battlefield, exile target nonland permanent an opponent controls until Banish to Another Universe leaves the battlefield.

4.7 /10
$0.12
Banishment

Banishment

Enchantment

Flash
When Banishment enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents your opponents control with the same name as that permanent until Banishment leaves the battlefield.

5.3 /10
$0.03
Binding the Old Gods

Binding the Old Gods

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target nonland permanent an opponent controls.
II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle.
III — Creatures you control gain deathtouch until end of turn.

9.5 /10
$0.31
Blanket of Night

Blanket of Night

Enchantment

Each land is a Swamp in addition to its other land types.

5 /10
$0.75
Blessed Sanctuary

Blessed Sanctuary

Enchantment

Prevent all noncombat damage that would be dealt to you and creatures you control.
Whenever a nontoken creature enters the battlefield under your control, create a 2/2 white Unicorn creature token.

8.3 /10
$0.58
Bloodbond March

Bloodbond March

Enchantment

Whenever a player casts a creature spell, each player returns all cards with the same name as that spell from their graveyard to the battlefield.

5.4 /10
$0.87
Boon of Emrakul

Boon of Emrakul

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/-3.

2.1 /10
$0.03
Buried in the Garden

Buried in the Garden

Enchantment — Aura

Enchant land
When Buried in the Garden enters the battlefield, exile target nonland permanent you don't control until Buried in the Garden leaves the battlefield.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

5.3 /10
$0.08
Campaign of Vengeance

Campaign of Vengeance

Enchantment

Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.

7.3 /10
$0.19
Candlekeep Sage

Candlekeep Sage

Legendary Enchantment — Background

Commander creatures you own have "When this creature enters or leaves the battlefield, draw a card."

8.1 /10
$0.05
Chains of Custody

Chains of Custody

Enchantment — Aura

Enchant creature you control
When Chains of Custody enters the battlefield, exile target nonland permanent an opponent controls until Chains of Custody leaves the battlefield.
Enchanted creature has ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

8.1 /10
$0.24
Charm School

Charm School

Enchantment

As Charm School enters the battlefield, choose a color and balance Charm School on your head.
Prevent all damage that would be dealt to you by sources of the chosen color.
When Charm School falls off your head, sacrifice Charm School.

10 /10
$0.33
Clutch of Undeath

Clutch of Undeath

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+3 as long as it's a Zombie. Otherwise, it gets -3/-3.

0.7 /10
$0.06
Conclave Tribunal

Conclave Tribunal

Enchantment

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
When Conclave Tribunal enters the battlefield, exile target nonland permanent an opponent controls until Conclave Tribunal leaves the battlefield.

7.7 /10
$0.11
Consulate Crackdown

Consulate Crackdown

Enchantment

When Consulate Crackdown enters the battlefield, exile all artifacts your opponents control until Consulate Crackdown leaves the battlefield.

5.2 /10
$0.14
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