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Cards similar to Nest of Scarabs (400)

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Braidss Frightful Return

Braids's Frightful Return

Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)
I — You may sacrifice a creature. If you do, each opponent discards a card.
II — Return target creature card from your graveyard to your hand.
III — Target opponent may sacrifice a nonland, nontoken permanent. If they don't, they lose 2 life and you draw a card.

7.1 /10
$0.02
Breeding Pit

Breeding Pit

Enchantment

At the beginning of your upkeep, sacrifice Breeding Pit unless you pay .
At the beginning of your end step, create a 0/1 black Thrull creature token.

3.5 /10
$0.24
Call of the Ring

Call of the Ring

Enchantment

At the beginning of your upkeep, the Ring tempts you.
Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card.

9.5 /10
$1.88
Call the Bloodline

Call the Bloodline

Enchantment

, Discard a card: Create a 1/1 black Vampire Knight creature token with lifelink. Activate only once each turn.

6.6 /10
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Canonized in Blood

Canonized in Blood

Enchantment

At the beginning of your end step, if you descended this turn, put a +1/+1 counter on target creature you control. (You descended if a permanent card was put into your graveyard from anywhere.)
, Sacrifice Canonized in Blood: Create a 4/3 white and black Vampire Demon creature token with flying.

4.6 /10
$0.02
Case of the Stashed Skeleton

Case of the Stashed Skeleton

Enchantment — Case

When this Case enters the battlefield, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.)
To solve — You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.)
Solved — , Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.

5.9 /10
$1.18
Corpses of the Lost

Corpses of the Lost

Enchantment

Skeletons you control get +1/+0 and have haste.
When Corpses of the Lost enters the battlefield, create a 2/2 black Skeleton Pirate creature token.
At the beginning of your end step, if you descended this turn, you may pay 1 life. If you do, return Corpses of the Lost to its owner's hand. (You descended if a permanent card was put into your graveyard from anywhere.)

4.7 /10
$0.62
Discreet Retreat

Discreet Retreat

Enchantment — Aura

Enchant land
Enchanted land has ": Add two mana of any one color. Spend this mana only to cast outlaw spells or activate abilities from outlaw sources." (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Whenever you cast your first outlaw spell each turn, you draw a card and you lose 1 life.

3.8 /10
$0.10
Erebos BleakHearted

Erebos, Bleak-Hearted

Legendary Enchantment Creature — God (5/6)

Indestructible
As long as your devotion to black is less than five, Erebos isn't a creature.
Whenever another creature you control dies, you may pay 2 life. If you do, draw a card.
, Sacrifice another creature: Target creature gets -2/-1 until end of turn.

9 /10
$0.48
Faerie Tauntings

Faerie Tauntings

Tribal Enchantment — Faerie

Whenever you cast a spell during an opponent's turn, you may have each opponent lose 1 life.

6.4 /10
$3.07
Faith of the Devoted

Faith of the Devoted

Enchantment

Whenever you cycle or discard a card, you may pay . If you do, each opponent loses 2 life and you gain 2 life.

8.1 /10
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Insidious Roots

Insidious Roots

Enchantment

Creature tokens you control have ": Add one mana of any color."
Whenever one or more creature cards leave your graveyard, create a 0/1 green Plant creature token, then put a +1/+1 counter on each Plant you control.

7.7 /10
$1.38
Lich

Lich

Enchantment

As Lich enters the battlefield, you lose life equal to your life total.
You don't lose the game for having 0 or less life.
If you would gain life, draw that many cards instead.
Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game.
When Lich is put into a graveyard from the battlefield, you lose the game.

4.1 /10
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Lord Skitters Blessing

Lord Skitter's Blessing

Enchantment

When Lord Skitter's Blessing enters the battlefield, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)
At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card.

7.6 /10
$0.33
Midnight Oil

Midnight Oil

Enchantment

Midnight Oil enters the battlefield with seven hour counters on it.
At the beginning of your draw step, draw an additional card and remove two hour counters from Midnight Oil.
Your maximum hand size is equal to the number of hour counters on Midnight Oil.
Whenever you discard a card, you lose 1 life.

5.2 /10
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Necromancers Stockpile

Necromancer's Stockpile

Enchantment

, Discard a creature card: Draw a card. If the discarded card was a Zombie card, create a tapped 2/2 black Zombie creature token.

5.2 /10
$0.25
Nightmare Shepherd

Nightmare Shepherd

Enchantment Creature — Demon (4/4)

Flying
Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a Nightmare in addition to its other types.

8.7 /10
$0.41
Ordeal of Erebos

Ordeal of Erebos

Enchantment — Aura

Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Erebos.
When you sacrifice Ordeal of Erebos, target player discards two cards.

3.2 /10
$0.07
Prowess of the Fair

Prowess of the Fair

Tribal Enchantment — Elf

Whenever another nontoken Elf is put into your graveyard from the battlefield, you may create a 1/1 green Elf Warrior creature token.

8.4 /10
$1.48
Scion of Halaster

Scion of Halaster

Legendary Enchantment — Background

Commander creatures you own have "The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card."

7.6 /10
$0.04
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