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Cards similar to Nesting Wurm (400)

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Sidisi Undead Vizier

Sidisi, Undead Vizier

Legendary Creature — Zombie Naga (4/6)

Deathtouch
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Sidisi, Undead Vizier exploits a creature, you may search your library for a card, put it into your hand, then shuffle.

9.5 /10
$6.03
Silverback Elder

Silverback Elder

Creature — Ape Shaman (5/7)

Whenever you cast a creature spell, choose one —
• Destroy target artifact or enchantment.
• Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
• You gain 4 life.

9.4 /10
$3.81
Slaying Mantis

Slaying Mantis

Creature — Insect Wrestler (6/6)

Just a second (As long as this spell is on the stack, players can't move cards on the battlefield.)
Slaying Mantis enters the battlefield by being thrown from a distance of at least three feet.
When Slaying Mantis enters the battlefield, it fights each creature an opponent controls that it touched as it entered.

10 /10
$0.08
Tales of Master Seshiro  Seshiros Living Legacy

Tales of Master Seshiro // Seshiro's Living Legacy

Enchantment — Saga // Enchantment Creature — Snake Warrior (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Put a +1/+1 counter on target creature or Vehicle you control. It gains vigilance until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Seshiro's Living Legacy

Vigilance, haste

6.1 /10
$0.06
Temur War Shaman

Temur War Shaman

Creature — Human Shaman (4/5)

When Temur War Shaman enters the battlefield, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control.

6.1 /10
$0.22
Thundering Mightmare

Thundering Mightmare

Creature — Horse Spirit (3/3)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Thundering Mightmare is paired with another creature, each of those creatures has "Whenever an opponent casts a spell, put a +1/+1 counter on this creature."

7.8 /10
$0.69
Treeshaker Chimera

Treeshaker Chimera

Creature — Chimera (8/5)

All creatures able to block Treeshaker Chimera do so.
When Treeshaker Chimera dies, draw three cards.

8.3 /10
$0.20
Vigor

Vigor

Creature — Elemental Incarnation (6/6)

Trample
If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.
When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.

9.6 /10
~$11
Webweaver Changeling

Webweaver Changeling

Creature — Shapeshifter (3/5)

Changeling (This card is every creature type.)
Reach
When Webweaver Changeling enters the battlefield, if there are three or more creature cards in your graveyard, you gain 5 life.

6.2 /10
$0.04
Wolfir Silverheart

Wolfir Silverheart

Creature — Wolf Warrior (4/4)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4.

6.5 /10
$0.53
Wurmskin Forger

Wurmskin Forger

Creature — Elf Warrior (2/2)

When Wurmskin Forger enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures.

1 /10
$0.12
Zask Skittering Swarmlord

Zask, Skittering Swarmlord

Legendary Creature — Insect (5/5)

You may play lands and cast Insect spells from your graveyard.
Whenever another Insect you control dies, put it on the bottom of its owner's library, then mill two cards. (Put the top two cards of your library into your graveyard.)
: Target Insect gets +1/+0 and gains deathtouch until end of turn. ( can be paid with either or .)

7.4 /10
$2.03
Aetherwind Basker

Aetherwind Basker

Creature — Lizard (7/7)

Trample
Whenever Aetherwind Basker enters the battlefield or attacks, you get (an energy counter) for each creature you control.
Pay : Aetherwind Basker gets +1/+1 until end of turn.

5.1 /10
$0.37
Aeve Progenitor Ooze

Aeve, Progenitor Ooze

Legendary Creature — Ooze (2/2)

Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.)
Aeve, Progenitor Ooze isn't legendary if it's a token.
Aeve enters the battlefield with a +1/+1 counter on it for each other Ooze you control.

7.8 /10
$0.17
Ambush Krotiq

Ambush Krotiq

Creature — Insect (5/5)

Trample
When Ambush Krotiq enters the battlefield, return another creature you control to its owner's hand.

2.4 /10
$0.03
Ancient Imperiosaur

Ancient Imperiosaur

Creature — Dinosaur (6/6)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Trample, ward
Ancient Imperiosaur enters the battlefield with two +1/+1 counters on it for each creature that convoked it.

7.8 /10
$0.47
Arashin War Beast

Arashin War Beast

Creature — Beast (6/6)

Whenever Arashin War Beast deals combat damage to one or more blocking creatures, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

2.5 /10
$0.03
Ascendant Acolyte

Ascendant Acolyte

Creature — Human Monk (1/1)

Ascendant Acolyte enters the battlefield with a +1/+1 counter on it for each +1/+1 counter among other creatures you control.
At the beginning of your upkeep, double the number of +1/+1 counters on Ascendant Acolyte.

7.4 /10
$0.14
Atraxa Grand Unifier

Atraxa, Grand Unifier

Legendary Creature — Phyrexian Angel (7/7)

Flying, vigilance, deathtouch, lifelink
When Atraxa, Grand Unifier enters the battlefield, reveal the top ten cards of your library. For each card type, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. (Artifact, battle, creature, enchantment, instant, land, planeswalker, and sorcery are card types.)

9 /10
~$25
Avenger of Zendikar

Avenger of Zendikar

Creature — Elemental (5/5)

When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control.
Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.

9.9 /10
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