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Cards similar to Nether Void (400)

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Casting of Bones

Casting of Bones

Enchantment — Aura

Enchant creature
When enchanted creature dies, draw three cards, then discard one of them.

4.4 /10
$0.18
Cemetery Tampering

Cemetery Tampering

Enchantment

Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)
At the beginning of your upkeep, you may mill three cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost.

9 /10
$0.31
Clutch of Undeath

Clutch of Undeath

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+3 as long as it's a Zombie. Otherwise, it gets -3/-3.

0.7 /10
$0.06
Consecrated by Blood

Consecrated by Blood

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

2.7 /10
$0.08
Corpses of the Lost

Corpses of the Lost

Enchantment

Skeletons you control get +1/+0 and have haste.
When Corpses of the Lost enters the battlefield, create a 2/2 black Skeleton Pirate creature token.
At the beginning of your end step, if you descended this turn, you may pay 1 life. If you do, return Corpses of the Lost to its owner's hand. (You descended if a permanent card was put into your graveyard from anywhere.)

4.6 /10
$0.45
Corpseweft

Corpseweft

Enchantment

, Exile one or more creature cards from your graveyard: Create a tapped X/X black Zombie Horror creature token, where X is twice the number of cards exiled this way.

3 /10
$0.14
Criminal Past

Criminal Past

Legendary Enchantment — Background

Commander creatures you own have menace and "This creature gets +X/+0, where X is the number of creature cards in your graveyard." (A creature with menace can't be blocked except by two or more creatures.)

6.6 /10
$0.07
Dark Tutelage

Dark Tutelage

Enchantment

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.

7.8 /10
$0.04
Dauthi Embrace

Dauthi Embrace

Enchantment

: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

7.2 /10
$4.27
Dawn of the Dead

Dawn of the Dead

Enchantment

At the beginning of your upkeep, you lose 1 life.
At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.

6 /10
$2.07
Deadly Wanderings

Deadly Wanderings

Enchantment

As long as you control exactly one creature, that creature gets +2/+0 and has deathtouch and lifelink.

2.6 /10
$0.03
Death Pit Offering

Death Pit Offering

Enchantment

When Death Pit Offering enters the battlefield, sacrifice all creatures you control.
Creatures you control get +2/+2.

3.2 /10
$0.27
Demonic Embrace

Demonic Embrace

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types.
You may cast Demonic Embrace from your graveyard by paying 3 life and discarding a card in addition to paying its other costs.

7.7 /10
$1.38
Demonic Lore

Demonic Lore

Enchantment

When Demonic Lore enters the battlefield, draw three cards.
At the beginning of your end step, you lose 2 life for each card in your hand.

7.2 /10
$0.06
Demonic Pact

Demonic Pact

Enchantment

At the beginning of your upkeep, choose one that hasn't been chosen —
• Demonic Pact deals 4 damage to any target and you gain 4 life.
• Target opponent discards two cards.
• Draw two cards.
• You lose the game.

6.9 /10
$1.68
Demonic Rising

Demonic Rising

Enchantment

At the beginning of your end step, if you control exactly one creature, create a 5/5 black Demon creature token with flying.

2.8 /10
$0.14
Demonic Torment

Demonic Torment

Enchantment — Aura

Enchant creature
Enchanted creature can't attack.
Prevent all combat damage that would be dealt by enchanted creature.

1 /10
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Diabolic Servitude

Diabolic Servitude

Enchantment

When Diabolic Servitude enters the battlefield, return target creature card from your graveyard to the battlefield.
When the creature put onto the battlefield with Diabolic Servitude dies, exile it and return Diabolic Servitude to its owner's hand.
When Diabolic Servitude leaves the battlefield, exile the creature put onto the battlefield with Diabolic Servitude.

5.6 /10
$0.17
Dogged Pursuit

Dogged Pursuit

Enchantment

At the beginning of your end step, each opponent loses 1 life and you gain 1 life.

6.8 /10
$0.06
Dwarven Shrine

Dwarven Shrine

Enchantment

Whenever a player casts a spell, Dwarven Shrine deals X damage to that player, where X is twice the number of cards in all graveyards with the same name as that spell.

0.5 /10
$0.29
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