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Cards similar to Nettle Sentinel (400)

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Twinblade Slasher

Twinblade Slasher

Creature — Elf Warrior (1/1)

Wither (This deals damage to creatures in the form of -1/-1 counters.)
: Twinblade Slasher gets +2/+2 until end of turn. Activate only once each turn.

1.9 /10
$0.23
Uktabi Drake

Uktabi Drake

Creature — Drake (2/1)

Flying, haste
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

2.8 /10
$0.18
Ulvenwald Tracker

Ulvenwald Tracker

Creature — Human Shaman (1/1)

, : Target creature you control fights another target creature.

9.3 /10
$4.35
Veteran Explorer

Veteran Explorer

Creature — Human Soldier Scout (1/1)

When Veteran Explorer dies, each player may search their library for up to two basic land cards, put them onto the battlefield, then shuffle.

8.3 /10
$0.44
Village Elder

Village Elder

Creature — Human Druid (1/1)

, , Sacrifice a Forest: Regenerate target creature.

3 /10
$0.10
Viridian Acolyte

Viridian Acolyte

Creature — Elf Shaman (1/1)

, : Add one mana of any color.

2 /10
$0.07
Wall of Vines

Wall of Vines

Creature — Plant Wall (0/3)

Defender (This creature can't attack.)
Reach (This creature can block creatures with flying.)

5.4 /10
$0.06
Wall of Wood

Wall of Wood

Creature — Wall (0/3)

Defender (This creature can't attack.)

2.6 /10
~$26
Warden of the First Tree

Warden of the First Tree

Creature — Human (1/1)

: Warden of the First Tree becomes a Human Warrior with base power and toughness 3/3.
: If Warden of the First Tree is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink.
: If Warden of the First Tree is a Spirit, put five +1/+1 counters on it.

2.9 /10
$0.30
Wasteland Viper

Wasteland Viper

Creature — Snake (1/2)

Deathtouch
Bloodrush — , Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.

7.6 /10
$0.26
Weatherseed Elf

Weatherseed Elf

Creature — Elf (1/1)

: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

3.3 /10
$0.21
Whippoorwill

Whippoorwill

Creature — Bird (1/1)

, : Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature.

1.2 /10
$1.00
Wild Dogs

Wild Dogs

Creature — Dog (2/1)

At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Wild Dogs.
Cycling (, Discard this card: Draw a card.)

2 /10
$0.03
Wild Nacatl

Wild Nacatl

Creature — Cat Warrior (1/1)

Wild Nacatl gets +1/+1 as long as you control a Mountain.
Wild Nacatl gets +1/+1 as long as you control a Plains.

6.3 /10
$1.07
Willow Dryad

Willow Dryad

Creature — Dryad (1/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

2.3 /10
$0.40
Willow Elf

Willow Elf

Creature — Elf (1/1)

1.3 /10
$0.17
Wily Bandar

Wily Bandar

Creature — Cat Monkey (1/1)

: Wily Bandar gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

6.5 /10
$0.04
Woodland Druid

Woodland Druid

Creature — Human Druid (1/2)

3.4 /10
$0.14
Wrens Run Hydra

Wren's Run Hydra

Creature — Hydra (0/0)

Reach
Wren's Run Hydra enters the battlefield with X +1/+1 counters on it.
Reinforce X— (, Discard this card: Put X +1/+1 counters on target creature.)

7.7 /10
$0.10
Young Wolf

Young Wolf

Creature — Wolf (1/1)

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

7.5 /10
$0.40
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