Creature — Skeleton Warrior (2/1)
Cult Conscript enters the battlefield tapped.
: Return Cult Conscript from your graveyard to the battlefield. Activate only if a non-Skeleton creature died under your control this turn.
Creature — Human Warlock (1/2)
When Cursebound Witch dies, draft a card from Cursebound Witch's spellbook.
Creature — Vampire Warrior (1/1)
Pay 1 life: Cutthroat Contender gets +1/+0 until end of turn. Activate only once each turn.
Creature — Avatar (13/13)
Death's Shadow gets -X/-X, where X is your life total.
Creature — Human Shaman (1/1)
Whenever another creature dies, you may gain 1 life.
Creature — Spirit Warrior (0/4)
Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Creature — Zombie Jackal (2/1)
Dread Wanderer enters the battlefield tapped.
: Return Dread Wanderer from your graveyard to the battlefield. Activate only as a sorcery and only if you have one or fewer cards in hand.
Creature — Zombie (1/1)
: Dreadwing gets +3/+0 and gains flying until end of turn.
Creature — Zombie (2/1)
Dungeon Crawler enters the battlefield tapped.
Whenever you complete a dungeon, you may return Dungeon Crawler from your graveyard to your hand.
Creature — Human Minion (1/1)
Kicker (You may pay an additional as you cast this spell.)
If Duskwalker was kicked, it enters the battlefield with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Creature — Zombie Cat (1/1)
At the beginning of your upkeep, you may exile a creature card from a graveyard. If you do, put a +1/+1 counter on Entrails Feaster. If you don't, tap Entrails Feaster.
Creature — Human (1/1)
: Evolved Sleeper becomes a Human Cleric with base power and toughness 2/2.
: If Evolved Sleeper is a Cleric, put a deathtouch counter on it and it becomes a Phyrexian Human Cleric with base power and toughness 3/3.
: If Evolved Sleeper is a Phyrexian, put a +1/+1 counter on it, then you draw a card and you lose 1 life.
Creature — Faerie (1/1)
Flying
Whenever Eye Collector deals combat damage to a player, each player mills a card.
Creature — Eye Bat (1/1)
Flying
When Eyetwitch dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Creature — Faerie Warlock (1/1)
Flying
When Faerie Dreamthief enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
, Exile Faerie Dreamthief from your graveyard: You draw a card and you lose 1 life.
Creature — Zombie Leech (1/1)
Whenever Festerleech deals combat damage to a player, you mill two cards.
: Festerleech gets +2/+2 until end of turn. Activate only once each turn.
Enchantment Creature — Minotaur (2/1)
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Gnarled Scarhide can't block.
Enchanted creature gets +2/+1 and can't block.
Creature — Rat Shaman (1/1)
Each opponent's maximum hand size is reduced by one.
Creature — Human Pirate (1/1)
Grasping Scoundrel gets +1/+0 as long as it's attacking.
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