Artifact Creature — Construct (2/1)
When Towashi Guide-Bot enters the battlefield, put a +1/+1 counter on target creature you control.
, : Draw a card. This ability costs less to activate for each modified creature you control. (Equipment, Auras you control, and counters are modifications.)
Artifact Creature — Assembly-Worker (1/3)
Reach
: Add . If you control creatures named Mine Worker and Power Plant Worker, add instead.
Artifact Creature — Spellshaper (1/1)
, , Discard a card: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. (It retains its abilities.)
Artifact Creature — Licid (2/2)
, : Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
Enchanted creature gets +1/+1 and is an artifact in addition to its other types.
Artifact Creature — Golem Construct (2/2)
: Untap target artifact creature.
Host Artifact Creature — Construct (1/1)
When this creature enters the battlefield, put a +1/+1 counter on target creature.
Artifact Creature — Wall (0/6)
Defender
: Walking Wall gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn.
Artifact Creature — Scarecrow (2/4)
Watchwing Scarecrow has vigilance as long as you control a white creature.
Watchwing Scarecrow has flying as long as you control a blue creature.
Artifact Creature — Wall (2/5)
Defender, vigilance, reach, trample
Weathered Sentinels can attack players who attacked you during their last turn as though it didn't have defender.
Whenever Weathered Sentinels attacks, it gets +3/+3 and gains indestructible until end of turn.
Artifact Creature — Scarecrow (1/4)
Defender
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
Whenever you cast a creature spell from your library, it becomes a black Bird in addition to its other colors and types, has flying, and has base power and toughness 1/1.
Artifact Creature — Scarecrow (2/2)
Wingrattle Scarecrow has flying as long as you control a blue creature.
Wingrattle Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Artifact Creature — Assembly-Worker (1/3)
If you would create a Clue, Food, or Treasure token, instead create one of each.
Artifact Creature — Wall (0/6)
Defender
: Amaranthine Wall gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Artifact Creature — Golem (3/4)
When Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand.
Artifact Creature — Construct (2/2)
Whenever Armory Automaton enters the battlefield or attacks, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.)
Artifact Creature — Construct (3/1)
Whenever Ashnod's Harvester attacks, exile target card from a graveyard.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Artifact Creature — Cleric (2/2)
, Sacrifice Auriok Replica: Prevent all damage a source of your choice would deal to you this turn.
Artifact Creature — Artificer (1/3)
: Add . Spend this mana only to activate an ability or cast an artifact spell.
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.