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Cards similar to Night Market Lookout (400)

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Snarling Gorehound

Snarling Gorehound

Creature — Dog (1/1)

Menace
Whenever another creature with power 2 or less enters the battlefield under your control, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

6.2 /10
$0.04
Syndicate Heavy

Syndicate Heavy

Creature — Giant Rogue (4/4)

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
At the beginning of each end step, if you gained 4 or more life this turn, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

2.1 /10
$0.40
Tenacious Dead

Tenacious Dead

Creature — Skeleton Warrior (1/1)

When Tenacious Dead dies, you may pay . If you do, return it to the battlefield tapped under its owner's control.

6.6 /10
$0.16
Thirsting Shade

Thirsting Shade

Creature — Shade (1/1)

Lifelink
: Thirsting Shade gets +1/+1 until end of turn.

2.7 /10
$0.02
Thoughtpicker Witch

Thoughtpicker Witch

Creature — Human Wizard (1/1)

, Sacrifice a creature: Look at the top two cards of target opponent's library, then exile one of them.

5.5 /10
$0.16
Tinybones the Pickpocket

Tinybones, the Pickpocket

Legendary Creature — Skeleton Rogue (1/1)

Deathtouch
Whenever Tinybones, the Pickpocket deals combat damage to a player, you may cast target nonland permanent card from that player's graveyard, and mana of any type can be spent to cast that spell.

6.7 /10
~$25
Tithe Drinker

Tithe Drinker

Creature — Vampire (2/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

8.2 /10
$0.17
Treasury Thrull

Treasury Thrull

Creature — Thrull (4/4)

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Whenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.

5.9 /10
$0.17
Vampire Bats

Vampire Bats

Creature — Bat (0/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)
: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn.

2.2 /10
$0.35
Vindictive Vampire

Vindictive Vampire

Creature — Vampire (2/3)

Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life.

9.2 /10
$0.11
Vizkopa Confessor

Vizkopa Confessor

Creature — Human Cleric (1/3)

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
When Vizkopa Confessor enters the battlefield, pay any amount of life. Target opponent reveals that many cards from their hand. You choose one of them and exile it.

3.5 /10
$0.08
Whisper Squad

Whisper Squad

Creature — Human Soldier (1/1)

: Search your library for a card named Whisper Squad, put it onto the battlefield tapped, then shuffle.

0.3 /10
$0.02
Whispering Snitch

Whispering Snitch

Creature — Vampire Rogue (1/3)

Whenever you surveil for the first time each turn, Whispering Snitch deals 1 damage to each opponent and you gain 1 life.

4.3 /10
$0.04
WillotheWisp

Will-o'-the-Wisp

Creature — Spirit (0/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)
: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

5.4 /10
$0.24
Zimone and Dina

Zimone and Dina

Legendary Creature — Human Dryad (3/4)

Whenever you draw your second card each turn, target opponent loses 2 life and you gain 2 life.
, Sacrifice another creature: Draw a card. You may put a land card from your hand onto the battlefield tapped. If you control eight or more lands, repeat this process once.

7.7 /10
$0.47
Zombie Cannibal

Zombie Cannibal

Creature — Zombie (1/1)

Whenever Zombie Cannibal deals combat damage to a player, you may exile target card from that player's graveyard.

1.9 /10
$0.14
Accursed Centaur

Accursed Centaur

Creature — Zombie Centaur (2/2)

When Accursed Centaur enters the battlefield, sacrifice a creature.

2.4 /10
$0.10
Accursed Witch  Infectious Curse

Accursed Witch // Infectious Curse

Creature — Human Shaman // Enchantment — Aura Curse (4/2)

Spells your opponents cast that target Accursed Witch cost less to cast.
When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent.

Infectious Curse

Enchant player
Spells you cast that target enchanted player cost less to cast.
At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.

7.2 /10
$0.19
Agent of Masks

Agent of Masks

Creature — Human Advisor (2/3)

At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.

5.2 /10
$0.20
Asphodel Wanderer

Asphodel Wanderer

Creature — Skeleton Soldier (1/1)

: Regenerate Asphodel Wanderer.

2.9 /10
$0.08
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