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Cards similar to Night Soil (400)

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The Three Seasons

The Three Seasons

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Mill three cards.
II — Return up to two target snow permanent cards from your graveyard to your hand.
III — Choose three cards in each graveyard. Their owners shuffle those cards into their libraries.

5.6 /10
$0.05
Zektar Shrine Expedition

Zektar Shrine Expedition

Enchantment

Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition.
Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step.

3.8 /10
$0.17
Zombie Infestation

Zombie Infestation

Enchantment

Discard two cards: Create a 2/2 black Zombie creature token.

7.3 /10
$0.06
Arasta of the Endless Web

Arasta of the Endless Web

Legendary Enchantment Creature — Spider (3/5)

Reach
Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.

9.6 /10
$0.29
Ayulas Influence

Ayula's Influence

Enchantment

Discard a land card: Create a 2/2 green Bear creature token.

7.7 /10
$0.41
Careful Cultivation

Careful Cultivation

Enchantment — Aura

Enchant artifact or creature
As long as enchanted permanent is a creature, it gets +1/+3 and has reach and ": Add ."
Channel — , Discard Careful Cultivation: Create a 1/1 green Human Monk creature token with ": Add ."

7.1 /10
$0.05
Centaur Glade

Centaur Glade

Enchantment

: Create a 3/3 green Centaur creature token.

3.5 /10
$0.29
Chittering Doom

Chittering Doom

Enchantment

Whenever you roll a 4 or higher on a die, create a 1/1 green Squirrel creature token.

10 /10
$0.19
Chivalric Alliance

Chivalric Alliance

Enchantment

Whenever you attack with two or more creatures, draw a card.
, Discard a card: Create a 2/2 white and blue Knight creature token with vigilance.

8.9 /10
$8.68
Elephant Guide

Elephant Guide

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature dies, create a 3/3 green Elephant creature token.

4.3 /10
$0.36
Flourishing Defenses

Flourishing Defenses

Enchantment

Whenever a -1/-1 counter is put on a creature, you may create a 1/1 green Elf Warrior creature token.

6 /10
$0.31
Form of the Squirrel

Form of the Squirrel

Enchantment

As Form of the Squirrel enters the battlefield, create a 1/1 green Squirrel creature token. You lose the game when that creature leaves the battlefield.
Creatures can't attack you.
You have shroud.
You can't cast spells.

10 /10
$7.93
Fugitive of the Judoon

Fugitive of the Judoon

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 1/1 white Human creature token with ward and a 4/4 white Alien Rhino creature token.
II — Investigate.
III — You may exile a Human you control and an artifact you control. If you do, search your library for a Doctor card, put it onto the battlefield, then shuffle.

4.3 /10
$0.08
Goliath Hatchery

Goliath Hatchery

Enchantment

When Goliath Hatchery enters the battlefield, create two 3/3 green Phyrexian Beast creature tokens with toxic 1. (Players dealt combat damage by them also get a poison counter.)
Corrupted — At the beginning of your upkeep, if an opponent has three or more poison counters, choose a creature you control, then draw cards equal to its total toxic value.

5.9 /10
$0.17
Hoofprints of the Stag

Hoofprints of the Stag

Tribal Enchantment — Elemental

Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag.
, Remove four hoofprint counters from Hoofprints of the Stag: Create a 4/4 white Elemental creature token with flying. Activate only during your turn.

6.3 /10
$0.08
Howling Moon

Howling Moon

Enchantment

At the beginning of combat on your turn, target Wolf or Werewolf you control gets +2/+2 until end of turn.
Whenever an opponent casts their second spell each turn, create a 2/2 green Wolf creature token.

8.4 /10
$0.94
Huatli Poet of Unity  Roar of the Fifth People

Huatli, Poet of Unity // Roar of the Fifth People

Legendary Creature — Human Warrior Bard // Enchantment — Sag (2/3)

When Huatli, Poet of Unity enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
: Exile Huatli, then return her to the battlefield transformed under her owner's control. Activate only as a sorcery.

Roar of the Fifth People

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Create two 3/3 green Dinosaur creature tokens.
II — Roar of the Fifth People gains "Creatures you control have ': Add , , or .'"
III — Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.
IV — Dinosaurs you control gain double strike and trample until end of turn.

7.1 /10
$0.88
Killer Service

Killer Service

Enchantment

When Killer Service enters the battlefield, create a number of Food tokens equal to the number of opponents you have. (They're artifacts with ", , Sacrifice this artifact: You gain 3 life.")
At the beginning of your end step, you may pay and sacrifice a token. If you do, create a 4/4 green Rhino Warrior creature token.

8.3 /10
$1.91
Lorehold Excavation

Lorehold Excavation

Enchantment

At the beginning of your end step, mill a card. If a land card was milled this way, you gain 1 life. Otherwise, Lorehold Excavation deals 1 damage to each opponent. (To mill a card, put the top card of your library into your graveyard.)
, Exile a creature card from your graveyard: Create a tapped 3/2 red and white Spirit creature token.

5.2 /10
$0.03
March from the Black Gate

March from the Black Gate

Enchantment

When March from the Black Gate enters the battlefield and whenever an Army you control attacks, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

7.9 /10
$0.24
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