Sorcery
Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.
Sorcery
Destroy target nongreen creature. Its controller loses 3 life if you've cast another black spell this turn.
Sorcery
Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life.
Sorcery
Each player loses 1 life for each creature they control.
Sorcery — Arcane
Swallowing Plague deals X damage to target creature and you gain X life.
Sorcery
Each other player discards a card. You draw a card for each card discarded this way.
Sorcery
Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.
Sorcery
Will of the council — Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature. If torture gets more votes or the vote is tied, each opponent loses 4 life.
Sorcery
Vampiric Touch deals 2 damage to target opponent or planeswalker and you gain 2 life.
Sorcery
Vicious Hunger deals 2 damage to target creature and you gain 2 life.
Sorcery
Wet Willie of the Damned deals 2½ damage to any target and you gain 2½ life.
Sorcery
This spell costs less to cast if it targets a white creature.
Target creature gets -4/-4 until end of turn.
Sorcery
Choose two —
• Target player mills three cards, then you return a land card from your graveyard to your hand.
• Destroy target noncreature, nonland permanent with mana value 2 or less.
• Target creature gets -3/-1 until end of turn.
• Target opponent loses 2 life and you gain 2 life.
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