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Cards similar to Nightmare Void (400)

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Desecrated Earth

Desecrated Earth

Sorcery

Destroy target land. Its controller discards a card.

1.2 /10
$0.06
Devouring Greed

Devouring Greed

Sorcery — Arcane

As an additional cost to cast this spell, you may sacrifice any number of Spirits.
Target player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life.

5 /10
$0.13
Dread Return

Dread Return

Sorcery

Return target creature card from your graveyard to the battlefield.
Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

9.8 /10
$0.35
Dredge the Mire

Dredge the Mire

Sorcery

Each opponent chooses a creature card in their graveyard. Put those cards onto the battlefield under your control.

7.1 /10
$0.23
Drown in Sorrow

Drown in Sorrow

Sorcery

All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

4 /10
$0.14
Entreat the Dead

Entreat the Dead

Sorcery

Return X target creature cards from your graveyard to the battlefield.
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

6.4 /10
$0.51
Eriettes Whisper

Eriette's Whisper

Sorcery

Target opponent discards two cards. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

3.9 /10
$0.02
Essence Harvest

Essence Harvest

Sorcery

Target player loses X life and you gain X life, where X is the greatest power among creatures you control.

8.2 /10
$0.37
Evincars Justice

Evincar's Justice

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Evincar's Justice deals 2 damage to each creature and each player.

3 /10
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Exotic Disease

Exotic Disease

Sorcery

Domain — Target player loses X life and you gain X life, where X is the number of basic land types among lands you control.

0.8 /10
$0.14
Exterminate

Exterminate!

Sorcery

Replicate—Tap an untapped Dalek you control. (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Destroy target creature. Its controller loses 3 life.

6.4 /10
$0.11
Fearsome Awakening

Fearsome Awakening

Sorcery

Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it.

6.3 /10
$0.22
Festering March

Festering March

Sorcery

Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

2.3 /10
$0.17
Final Punishment

Final Punishment

Sorcery

Target player loses life equal to the damage already dealt to that player this turn.

2.6 /10
$0.23
Footsteps of the Goryo

Footsteps of the Goryo

Sorcery — Arcane

Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step.

6.6 /10
$4.03
Foreboding Fruit

Foreboding Fruit

Sorcery

Target player draws two cards and loses 2 life.
Adamant — If at least three black mana was spent to cast this spell, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")

7.7 /10
$0.08
From the Catacombs

From the Catacombs

Sorcery

Put target creature card from a graveyard onto the battlefield under your control with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else.
You take the initiative.
Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

8.1 /10
$0.29
Gloomlance

Gloomlance

Sorcery

Destroy target creature. If that creature was green or white, its controller discards a card.

0.4 /10
$0.13
Graveyard Shift

Graveyard Shift

Sorcery

This spell has flash as long as there are five or more mana values among cards in your graveyard.
Return target creature card from your graveyard to the battlefield.

5.2 /10
$0.03
Grim Captains Call

Grim Captain's Call

Sorcery

Return a Pirate card from your graveyard to your hand, then do the same for Vampire, Dinosaur, and Merfolk.

3.2 /10
$0.08
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