Creature — Human Cleric (1/1)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When Archfiend's Vessel enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, exile it. If you do, create a 5/5 black Demon creature token with flying.
Legendary Creature — Human Artificer (1/1)
Deathtouch
Whenever Ashnod, Flesh Mechanist attacks, you may sacrifice another creature. If you do, create a tapped Powerstone token.
, Exile a creature card from your graveyard: Create a tapped 3/3 colorless Zombie artifact creature token.
Creature — Phyrexian Insect (1/1)
Deathtouch
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Creature — Human Warrior (2/1)
Bloodsoaked Champion can't block.
Raid — : Return Bloodsoaked Champion from your graveyard to the battlefield. Activate only if you attacked this turn.
Creature — Zombie (1/1)
Carrion Feeder can't block.
Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
Creature — Rat (2/1)
Whenever Carrion Rats attacks or blocks, any player may exile a card from their graveyard. If a player does, Carrion Rats assigns no combat damage this turn.
Creature — Cat (1/1)
When Cauldron Familiar enters the battlefield, each opponent loses 1 life and you gain 1 life.
Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield.
Artifact Creature — Equipment Insect (2/2)
Whenever Chainflail Centipede or equipped creature attacks, it gets +2/+0 until end of turn.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Creature — Zombie (1/1)
Whenever another Zombie enters the battlefield under your control, put a +1/+1 counter on Champion of the Perished.
Creature — Shapeshifter (1/1)
Changeling (This card is every creature type.)
Changeling Outcast can't block and can't be blocked.
Creature — Mouse // Sorcery — Adventure (2/1)
Squeak By
Target creature you control gets +1/+1 until end of turn. It can't be blocked by creatures with power 3 or greater this turn.
Creature — Human Cleric (1/1)
, Sacrifice three Clerics: Search your graveyard, hand, and/or library for a card named Scion of Darkness and put it onto the battlefield. If you search your library this way, shuffle.
Creature — Human Shaman (1/1)
Whenever another creature dies, you may gain 1 life.
Creature — Spirit Warrior (0/4)
Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Enchantment Creature — Human Citizen (1/2)
, Sacrifice an artifact or creature: Draw a card.
Creature — Zombie Jackal (2/1)
Dread Wanderer enters the battlefield tapped.
: Return Dread Wanderer from your graveyard to the battlefield. Activate only as a sorcery and only if you have one or fewer cards in hand.
Enchantment Creature — Nymph (4/2)
Constellation — Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Creature — Zombie Cat (1/1)
Menace (This creature can't be blocked except by two or more creatures.)
, Sacrifice another creature or planeswalker: Put two +1/+1 counters on Dreadmalkin.
Creature — Zombie (2/1)
Dungeon Crawler enters the battlefield tapped.
Whenever you complete a dungeon, you may return Dungeon Crawler from your graveyard to your hand.
Creature — Human Minion (1/1)
Kicker (You may pay an additional as you cast this spell.)
If Duskwalker was kicked, it enters the battlefield with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.)
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