Creature — Human Warrior (1/1)
Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
3/3
LEVEL 3+
5/5
Zulaport Enforcer can't be blocked except by black creatures.
Creature — Elf Shaman (1/1)
This spell can't be countered.
Green spells you control can't be countered.
: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types.
Creature — Human Wizard (1/1)
, : Target creature gains flying until end of turn.
, : Target creature gets -2/-0 until end of turn.
Creature — Human Cleric (1/1)
, Pay 1 life: Add one mana of any color.
Creature — Human Warrior (1/1)
: Target creature gains haste until end of turn.
Creature — Merfolk Wizard (1/1)
, : Target creature gains flying until end of turn.
Creature — Zombie (2/2)
At the beginning of your upkeep, tap Carnophage unless you pay 1 life.
Creature — Human Warlock (1/2)
When Cursebound Witch dies, draft a card from Cursebound Witch's spellbook.
Creature — Spirit (2/2)
Flying
When Dark Revenant dies, put it on top of its owner's library.
Creature — Dauthi Minion (1/1)
: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Creature — Avatar (13/13)
Death's Shadow gets -X/-X, where X is your life total.
Creature — Demon (5/5)
Flying
When Demon of Dark Schemes enters the battlefield, all other creatures get -2/-2 until end of turn.
Whenever another creature dies, you get (an energy counter).
, Pay : Put target creature card from a graveyard onto the battlefield under your control tapped.
Creature — Crocodile (4/6)
When Dukhara Scavenger enters the battlefield, you may put target artifact or creature card from your graveyard on top of your library.
Creature — Dog (1/1)
First strike
, , Sacrifice Encampment Keeper: Creatures you control get +2/+2 until end of turn.
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