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Cards similar to Nightshade Stinger (400)

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Grotesque Hybrid

Grotesque Hybrid

Creature — Zombie (3/3)

Whenever Grotesque Hybrid deals combat damage to a creature, destroy that creature. It can't be regenerated.
Discard a card: Grotesque Hybrid gains flying and protection from green and from white until end of turn.

1.3 /10
$0.28
Gudul Lurker

Gudul Lurker

Creature — Salamander (1/1)

Gudul Lurker can't be blocked.
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

8.5 /10
$0.72
Guiltfeeder

Guiltfeeder

Creature — Horror (0/4)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever Guiltfeeder attacks and isn't blocked, defending player loses 1 life for each card in their graveyard.

8.5 /10
$0.47
Hagra Constrictor

Hagra Constrictor

Creature — Snake (0/0)

Hagra Constrictor enters the battlefield with two +1/+1 counters on it.
Each creature you control with a +1/+1 counter on it has menace. (A creature with menace can't be blocked except by two or more creatures.)

7 /10
$0.04
Hagra Crocodile

Hagra Crocodile

Creature — Crocodile (3/1)

Hagra Crocodile can't block.
Landfall — Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn.

1.7 /10
$0.04
Hall Monitor

Hall Monitor

Creature — Lizard Shaman (1/1)

Haste
, : Target creature can't block this turn.

3.9 /10
$0.07
Halo Hunter

Halo Hunter

Creature — Demon (6/3)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
When Halo Hunter enters the battlefield, destroy target Angel.

1.9 /10
$0.24
Harbor Bandit

Harbor Bandit

Creature — Human Rogue (2/2)

Harbor Bandit gets +1/+1 as long as you control an Island.
: Harbor Bandit can't be blocked this turn.

1.8 /10
$0.06
Harried Spearguard

Harried Spearguard

Creature — Human Soldier (1/1)

Haste
When Harried Spearguard dies, create a 1/1 black Rat creature token with "This creature can't block."

5.3 /10
$0.03
Hexmark Destroyer

Hexmark Destroyer

Artifact Creature — Necron (6/6)

Multi-threat Eliminator — Hexmark Destroyer can't be blocked except by six or more creatures.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

6.1 /10
$0.07
Highborn Ghoul

Highborn Ghoul

Creature — Zombie (2/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

2.5 /10
$0.07
Hobbling Zombie

Hobbling Zombie

Creature — Zombie (2/2)

Deathtouch
When Hobbling Zombie dies, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

5.5 /10
$0.04
Hooded Horror

Hooded Horror

Creature — Horror (4/4)

Hooded Horror can't be blocked as long as defending player controls the most creatures or is tied for the most.

1.8 /10
$0.11
Hope of Ghirapur

Hope of Ghirapur

Legendary Artifact Creature — Thopter (1/1)

Flying
Sacrifice Hope of Ghirapur: Until your next turn, target player who was dealt combat damage by Hope of Ghirapur this turn can't cast noncreature spells.

9.3 /10
$1.78
Hound of the Farbogs

Hound of the Farbogs

Creature — Zombie Dog (5/3)

Delirium — Hound of the Farbogs has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)

1.1 /10
$0.03
Hungering Hydra

Hungering Hydra

Creature — Hydra (0/0)

Hungering Hydra enters the battlefield with X +1/+1 counters on it.
Hungering Hydra can't be blocked by more than one creature.
Whenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.)

9 /10
$2.58
Ingenious Prodigy

Ingenious Prodigy

Creature — Human Wizard (0/1)

Skulk (This creature can't be blocked by creatures with greater power.)
Ingenious Prodigy enters the battlefield with X +1/+1 counters on it.
At the beginning of your upkeep, if Ingenious Prodigy has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card.

7.9 /10
$1.07
Insolent Neonate

Insolent Neonate

Creature — Vampire (1/1)

Menace (This creature can't be blocked except by two or more creatures.)
Discard a card, Sacrifice Insolent Neonate: Draw a card.

6.6 /10
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Intimidator Initiate

Intimidator Initiate

Creature — Goblin Shaman (1/1)

Whenever a player casts a red spell, you may pay . If you do, target creature can't block this turn.

2.6 /10
$0.23
Jackal Familiar

Jackal Familiar

Creature — Jackal (2/2)

Jackal Familiar can't attack or block alone.

0.8 /10
$0.10
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