Artifact Creature — Construct (4/4)
Kicker
If Myriad Construct was kicked, it enters the battlefield with a +1/+1 counter on it for each nonbasic land your opponents control.
When Myriad Construct becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power.
Artifact Creature — Snake (2/1)
: Narnam Cobra gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Artifact Creature — Angel Warrior (2/2)
Flying
: Paragon of Modernity gets +1/+1 until end of turn. If exactly three colors of mana were spent to activate this ability, put a +1/+1 counter on it instead.
Artifact Creature — Insect (2/3)
: Prakhata Pillar-Bug gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)
Artifact Creature — Construct (2/1)
Sacrifice Salvager of Ruin: Choose target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand.
Artifact Creature — Bird (2/1)
Flying
Whenever Sanctuary Raptor attacks, if you control three or more tokens, Sanctuary Raptor gets +2/+0 and gains first strike until end of turn.
Artifact Creature — Construct (0/0)
Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
, Sacrifice an artifact: Search your library for a Construct card, reveal it, put it into your hand, then shuffle.
Artifact Creature — Soldier (1/3)
, Sacrifice Soldier Replica: It deals 3 damage to target attacking or blocking creature.
Artifact Creature — Squirrel (1/1)
Whenever you roll a 5 or higher on a die, Steel Squirrel gets +X/+X until end of turn, where X is the result.
: Roll a six-sided die.
Artifact Creature — Thopter (3/1)
Tap an untapped creature you control: Telethopter gains flying until end of turn.
Artifact Creature — Chimera (2/2)
Flying
Sacrifice Tin-Wing Chimera: Put a +2/+2 counter on target Chimera creature. It gains flying. (This effect lasts indefinitely.)
Artifact Creature — Wall (0/6)
Defender
: Walking Wall gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn.
Artifact Creature — Wall (0/6)
Defender
: Wall of Tanglecord gains reach until end of turn. (It can block creatures with flying.)
Artifact Creature — Wall (2/5)
Defender, vigilance, reach, trample
Weathered Sentinels can attack players who attacked you during their last turn as though it didn't have defender.
Whenever Weathered Sentinels attacks, it gets +3/+3 and gains indestructible until end of turn.
Artifact
, : Target creature gains flanking until end of turn. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Artifact Creature — Construct (0/3)
: Return another target creature you control to its owner's hand.
Artifact Creature — Wall (0/6)
Defender
: Amaranthine Wall gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Artifact Creature — Construct (2/4)
: Bladed Sentinel gains vigilance until end of turn.
Artifact Creature — Knight (1/1)
Whenever you cast a silver-bordered spell, put a +1/+1 counter on Border Guardian.
Whenever you cast a black-bordered spell, Border Guardian can't be blocked this turn.
Whenever you cast a white-bordered spell, Border Guardian gains double strike until end of turn.
Artifact Creature — Scarecrow (3/3)
Chainbreaker enters the battlefield with two -1/-1 counters on it.
, : Remove a -1/-1 counter from target creature.
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