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Cards similar to Nimble Mongoose (400)

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Sporocyst

Sporocyst

Creature — Tyranid (0/0)

Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Defender
Spore Chimney — When Sporocyst enters the battlefield, search your library for up to X basic land cards, put them onto the battlefield tapped, then shuffle.

8.7 /10
$0.80
Sunblade Elf

Sunblade Elf

Creature — Elf Warrior (1/1)

Sunblade Elf gets +1/+1 as long as you control a Plains.
: Creatures you control get +1/+1 until end of turn.

2.1 /10
$0.18
Sylvan Safekeeper

Sylvan Safekeeper

Creature — Human Wizard (1/1)

Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)

9.5 /10
~$16
Teething Wurmlet

Teething Wurmlet

Creature — Wurm (1/1)

Teething Wurmlet has deathtouch as long as you control three or more artifacts.
Whenever an artifact enters the battlefield under your control, you gain 1 life. If this is the first time this ability has resolved this turn, put a +1/+1 counter on Teething Wurmlet.

7.7 /10
$0.69
Virulent Sliver

Virulent Sliver

Creature — Sliver (1/1)

All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.)

8.2 /10
$0.38
Wild Nacatl

Wild Nacatl

Creature — Cat Warrior (1/1)

Wild Nacatl gets +1/+1 as long as you control a Mountain.
Wild Nacatl gets +1/+1 as long as you control a Plains.

6.3 /10
$1.10
Wildwood Scourge

Wildwood Scourge

Creature — Hydra (0/0)

Wildwood Scourge enters the battlefield with X +1/+1 counters on it.
Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on Wildwood Scourge.

8.3 /10
$0.08
Wolfbitten Captive  Krallenhorde Killer

Wolfbitten Captive // Krallenhorde Killer

Creature — Human Werewolf // Creature — Werewolf (1/1)

: Wolfbitten Captive gets +2/+2 until end of turn. Activate only once each turn.
At the beginning of each upkeep, if no spells were cast last turn, transform Wolfbitten Captive.

Krallenhorde Killer

: Krallenhorde Killer gets +4/+4 until end of turn. Activate only once each turn.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Killer.

5.4 /10
$0.98
Almighty Brushwagg

Almighty Brushwagg

Creature — Brushwagg (1/1)

Trample
: Almighty Brushwagg gets +3/+3 until end of turn.

5.1 /10
$0.03
Ana Disciple

Ana Disciple

Creature — Human Wizard (1/1)

, : Target creature gains flying until end of turn.
, : Target creature gets -2/-0 until end of turn.

0.4 /10
$0.11
Cabaretti Initiate

Cabaretti Initiate

Creature — Raccoon Citizen (1/2)

: Cabaretti Initiate gains double strike until end of turn.

1.9 /10
$0.01
Capricopian

Capricopian

Creature — Goat Hydra (0/0)

Capricopian enters the battlefield with X +1/+1 counters on it.
: Put a +1/+1 counter on Capricopian, then you may reselect which player Capricopian is attacking. Only the player Capricopian is attacking may activate this ability and only during the declare attackers step. (It can't attack its controller.)

7.9 /10
$0.57
Cenote Scout

Cenote Scout

Creature — Merfolk Scout (1/1)

When Cenote Scout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

5.9 /10
$0.13
Child of Thorns

Child of Thorns

Creature — Spirit (1/1)

Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn.

1.6 /10
$0.11
Cloakwood Swarmkeeper

Cloakwood Swarmkeeper

Creature — Elf Ranger (1/1)

Gathered Swarm — Whenever one or more tokens enter the battlefield under your control, put a +1/+1 counter on Cloakwood Swarmkeeper.

6 /10
$0.09
Contortionist Troupe

Contortionist Troupe

Creature — Human (0/0)

Contortionist Troupe enters the battlefield with X +1/+1 counters on it.
Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a +1/+1 counter on target creature you control.

5.6 /10
$0.06
Crossroads Consecrator

Crossroads Consecrator

Creature — Human Cleric (1/2)

, : Target attacking Human gets +1/+1 until end of turn.

0.7 /10
$0.02
Deepwood Wolverine

Deepwood Wolverine

Creature — Wolverine (1/1)

Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn.

0.8 /10
$0.15
Diligent Farmhand

Diligent Farmhand

Creature — Human Druid (1/1)

, Sacrifice Diligent Farmhand: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst.

7.5 /10
$0.49
Diregraf Escort

Diregraf Escort

Creature — Human Cleric (1/1)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Diregraf Escort is paired with another creature, both creatures have protection from Zombies.

0.6 /10
$0.04
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