Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +1/+1.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Creature — Human Monk (1/3)
Whenever you cast a noncreature spell, Elusive Spellfist gets +1/+0 until end of turn and can't be blocked this turn.
Creature — Merfolk Wizard (3/2)
Flying
As long as you control another Wizard, Expedition Diviner has "When this creature dies, draw a card."
Creature — Drake (1/2)
Flying
Eyekite gets +2/+0 as long as you've drawn two or more cards this turn.
Creature — Faerie Rogue (1/2)
Flash
Flying
When Faerie Duelist enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.
Creature — Nightmare Bird (1/2)
Flying
When Foul Watcher enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Delirium — Foul Watcher gets +1/+0 as long as there are four or more card types among cards in your graveyard.
Creature — Human Wizard (0/1)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
, : Draw a card, then discard a card.
Creature — Tyranid Human (3/3)
Neurotraumal Rod — Whenever a creature attacks you, it gets -1/-0 until end of turn.
Whenever a creature attacks one of your opponents, it gets +0/+1 until end of turn.
Creature — Drake (1/3)
Flying
Glint Raker gets +X/+0, where X is the highest mana value among artifacts you control.
Whenever Glint Raker deals combat damage to a player, you may reveal that many cards from the top of your library. Put an artifact card revealed this way into your hand and the rest into your graveyard.
Enchantment — Aura
As an additional cost to cast this spell, sacrifice a creature.
Enchant creature
You control enchanted creature.
Enchanted creature gets +1/+1.
Creature — Merfolk Rogue (0/3)
Gray Harbor Merfolk can't be blocked.
Gray Harbor Merfolk gets +2/+0 as long as you control a commander that's a creature or planeswalker.
Creature — Elemental Soldier (2/3)
Vigilance
Whenever Icewrought Sentry attacks, you may pay . When you do, tap target creature an opponent controls.
Whenever you tap an untapped creature an opponent controls, Icewrought Sentry gets +2/+1 until end of turn.
Creature — Zombie Horror (2/3)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
: Ingenious Skaab gets +1/-1 until end of turn.
Creature — Human Monk (1/2)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card.
Creature — Human Monk (1/1)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Jeskai Sage dies, draw a card.
Creature — Human Rogue (1/3)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Jhessian Thief deals combat damage to a player, draw a card.
Creature — Leech (1/3)
Jorubai Murk Lurker gets +1/+1 as long as you control a Swamp.
: Target creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Legendary Creature — Moonfolk Artificer (3/3)
Flying
: Until end of turn, target noncreature artifact you control becomes an artifact creature and gains flying. If it's not a Vehicle, it has base power and toughness 1/1 until end of turn.
At the beginning of your upkeep, put a +1/+1 counter on each of up to three target noncreature artifacts.
Creature — Human Pirate (3/1)
Flying
Whenever Kitesail Skirmisher attacks, another target creature attacking the same player or planeswalker gains flying until end of turn.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step.
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