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Cards similar to Ninja of the Deep Hours (400)

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NineTail White Fox

Nine-Tail White Fox

Creature — Fox Spirit (2/2)

Whenever Nine-Tail White Fox deals combat damage to a player, draw a card.

2.7 /10
$0.23
Pirated Copy

Pirated Copy

Creature — Shapeshifter Pirate (0/0)

You may have Pirated Copy enter the battlefield as a copy of any creature on the battlefield, except it's a Pirate in addition to its other types and it has "Whenever this creature or another creature with the same name deals combat damage to a player, you draw a card."

7.8 /10
~$19
Research Thief

Research Thief

Artifact Creature — Moonfolk Wizard (3/3)

Flash
Flying
Whenever an artifact creature you control deals combat damage to a player, draw a card.

8.7 /10
$0.41
Scroll Thief

Scroll Thief

Creature — Merfolk Rogue (1/3)

Whenever Scroll Thief deals combat damage to a player, draw a card.

5.6 /10
$0.10
SeaDasher Octopus

Sea-Dasher Octopus

Creature — Octopus (2/2)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flash
Whenever this creature deals combat damage to a player, draw a card.

9.1 /10
$1.13
Seafloor Oracle

Seafloor Oracle

Creature — Merfolk Wizard (2/3)

Whenever a Merfolk you control deals combat damage to a player, draw a card.

8.6 /10
$0.13
Shadowmage Infiltrator

Shadowmage Infiltrator

Creature — Human Wizard (1/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.

8.1 /10
$0.24
Slith Strider

Slith Strider

Creature — Slith (1/1)

Whenever Slith Strider becomes blocked, draw a card.
Whenever Slith Strider deals combat damage to a player, put a +1/+1 counter on it.

1.8 /10
$0.10
Soulknife Spy

Soulknife Spy

Creature — Elf Rogue (3/2)

Whenever Soulknife Spy deals combat damage to a player, draw a card.

5.1 /10
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Stealer of Secrets

Stealer of Secrets

Creature — Human Rogue (2/2)

Whenever Stealer of Secrets deals combat damage to a player, draw a card.

4.1 /10
$0.08
Sturmgeist

Sturmgeist

Creature — Spirit (0/0)

Flying
Sturmgeist's power and toughness are each equal to the number of cards in your hand.
Whenever Sturmgeist deals combat damage to a player, draw a card.

6.3 /10
$0.28
SureFooted Infiltrator

Sure-Footed Infiltrator

Creature — Merfolk Rogue (2/3)

Tap another untapped Rogue you control: Sure-Footed Infiltrator can't be blocked this turn.
Whenever Sure-Footed Infiltrator deals combat damage to a player, draw a card.

6.3 /10
$0.04
Surrakar Spellblade

Surrakar Spellblade

Creature — Surrakar (2/1)

Whenever you cast an instant or sorcery spell, you may put a charge counter on Surrakar Spellblade.
Whenever Surrakar Spellblade deals combat damage to a player, you may draw X cards, where X is the number of charge counters on it.

5.2 /10
$0.21
Synapse Sliver

Synapse Sliver

Creature — Sliver (3/3)

Whenever a Sliver deals combat damage to a player, its controller may draw a card.

8 /10
$5.23
Thassas Emissary

Thassa's Emissary

Enchantment Creature — Crab (3/3)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card.
Enchanted creature gets +3/+3.

5.6 /10
$0.07
Vanguard Suppressor

Vanguard Suppressor

Creature — Astartes Warrior (3/2)

Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Flying
Suppressing Fire — Whenever Vanguard Suppressor deals combat damage to a player, draw a card.

7.9 /10
$0.19
Alrund God of the Cosmos  Hakka Whispering Raven

Alrund, God of the Cosmos // Hakka, Whispering Raven

Legendary Creature — God // Legendary Creature — Bird (1/1)

Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile.
At the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.

Hakka, Whispering Raven

Flying
Whenever Hakka, Whispering Raven deals combat damage to a player, return it to its owner's hand, then scry 2.

6.8 /10
$0.29
Balshan Beguiler

Balshan Beguiler

Creature — Human Wizard (1/1)

Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of their library. You choose one of those cards and put it into their graveyard.

0.9 /10
$0.13
Bioluminary

Bioluminary

Creature — Merfolk Performer (1/3)

Whenever Bioluminary deals combat damage to a player, you get , then you may put a sticker on a nonland permanent you own.

2.9 /10
$0.02
Cephalid Constable

Cephalid Constable

Creature — Cephalid Wizard (1/1)

Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owner's hand.

6.8 /10
$2.71
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