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Cards similar to Ninth Bridge Patrol (400)

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Fleeting Spirit

Fleeting Spirit

Creature — Spirit (3/1)

, Exile three cards from your graveyard: Fleeting Spirit gains first strike until end of turn.
Discard a card: Exile Fleeting Spirit. Return it to the battlefield under its owner's control at the beginning of the next end step.

3.1 /10
$0.02
Forum Familiar

Forum Familiar

Creature — Cat (1/1)

Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Forum Familiar is turned face up, return another target permanent you control to its owner's hand and put a +1/+1 counter on Forum Familiar.

1.7 /10
$0.04
Gideons Avenger

Gideon's Avenger

Creature — Human Soldier (2/2)

Whenever a creature an opponent controls becomes tapped, put a +1/+1 counter on Gideon's Avenger.

6.3 /10
$0.69
Glorifier of Suffering

Glorifier of Suffering

Creature — Vampire Soldier (3/2)

When Glorifier of Suffering enters the battlefield, you may sacrifice another creature or artifact. When you do, put a +1/+1 counter on each of up to two target creatures.

3 /10
$0.03
GodFavored General

God-Favored General

Creature — Human Soldier (1/1)

Inspired — Whenever God-Favored General becomes untapped, you may pay . If you do, create two 1/1 white Soldier enchantment creature tokens.

3.9 /10
$0.10
GoldenScale Aeronaut

Golden-Scale Aeronaut

Creature — Dwarf Pilot (2/3)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Flying

2.1 /10
$0.02
Griffin Rider

Griffin Rider

Creature — Human Knight (1/1)

As long as you control a Griffin creature, Griffin Rider gets +3/+3 and has flying.

2.5 /10
$0.06
Gryff Rider

Gryff Rider

Creature — Human Knight (2/1)

Flying
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)

3.3 /10
$0.04
Gryffwing Cavalry

Gryffwing Cavalry

Creature — Human Knight (2/2)

Flying
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever Gryffwing Cavalry attacks, you may pay . If you do, target attacking creature without flying gains flying until end of turn.

3.4 /10
$0.04
Guardian of Pilgrims

Guardian of Pilgrims

Creature — Spirit Cleric (2/2)

When Guardian of Pilgrims enters the battlefield, target creature gets +1/+1 until end of turn.

0.6 /10
$0.02
Guardian of the Great Door

Guardian of the Great Door

Creature — Angel (4/4)

As an additional cost to cast this spell, tap four untapped artifacts, creatures, and/or lands you control.
Flying

2.2 /10
$0.01
Guardian ShieldBearer

Guardian Shield-Bearer

Creature — Human Soldier (2/1)

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Guardian Shield-Bearer is turned face up, put a +1/+1 counter on another target creature you control.

2.6 /10
$0.04
Hanweir Militia Captain  Westvale Cult Leader

Hanweir Militia Captain // Westvale Cult Leader

Creature — Human Soldier // Creature — Human Cleric (2/2)

At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain.

Westvale Cult Leader

Westvale Cult Leader's power and toughness are each equal to the number of creatures you control.
At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.

8.2 /10
$0.49
Herald of Dromoka

Herald of Dromoka

Creature — Human Warrior (2/2)

Vigilance
Other Warrior creatures you control have vigilance.

6.2 /10
$0.08
Hero of Precinct One

Hero of Precinct One

Creature — Human Warrior (2/2)

Whenever you cast a multicolored spell, create a 1/1 white Human creature token.

7.9 /10
$0.31
Hipparion

Hipparion

Creature — Horse (1/3)

Hipparion can't block creatures with power 3 or greater unless you pay .

1.8 /10
$0.24
Hungry Lynx

Hungry Lynx

Creature — Cat (2/2)

Cats you control have protection from Rats. (They can't be blocked, targeted, or dealt damage by Rats.)
At the beginning of your end step, target opponent creates a 1/1 black Rat creature token with deathtouch.
Whenever a Rat dies, put a +1/+1 counter on each Cat you control.

8.1 /10
$3.12
Hushbringer

Hushbringer

Creature — Faerie (1/2)

Flying, lifelink
Creatures entering the battlefield or dying don't cause abilities to trigger.

9.3 /10
$0.37
Ikiral Outrider

Ikiral Outrider

Creature — Human Soldier (1/2)

Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-3
2/6
Vigilance
LEVEL 4+
3/10
Vigilance

2.1 /10
$0.08
Indebted Samurai

Indebted Samurai

Creature — Human Samurai (2/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Whenever a Samurai you control dies, you may put a +1/+1 counter on Indebted Samurai.

4.5 /10
$0.66
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