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Cards similar to Noble Templar (400)

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SageEye Harrier

Sage-Eye Harrier

Creature — Bird Warrior (1/5)

Flying
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

0.5 /10
$0.04
Samurai Enforcers

Samurai Enforcers

Creature — Human Samurai (4/4)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

3 /10
$0.21
Sandstorm Charger

Sandstorm Charger

Creature — Beast (3/4)

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

0.1 /10
$0.02
Scalelord Reckoner

Scalelord Reckoner

Creature — Dragon (4/4)

Flying
Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.

8.4 /10
~$20
Scion of VituGhazi

Scion of Vitu-Ghazi

Creature — Elemental (4/4)

When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.)

3.8 /10
$0.16
Selfless Exorcist

Selfless Exorcist

Creature — Human Cleric (3/4)

: Exile target creature card from a graveyard. That card deals damage equal to its power to Selfless Exorcist.

0.1 /10
$0.19
Sensor Splicer

Sensor Splicer

Creature — Phyrexian Artificer (1/1)

When Sensor Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.
Golem creatures you control have vigilance.

7.5 /10
$0.14
Sentinel of the Eternal Watch

Sentinel of the Eternal Watch

Creature — Giant Soldier (4/6)

Vigilance (Attacking doesn't cause this creature to tap.)
At the beginning of combat on each opponent's turn, tap target creature that player controls.

5.4 /10
$0.20
Sentry Bot

Sentry Bot

Artifact Creature — Robot (2/5)

Flash
This spell costs less to cast for each creature attacking you.
When Sentry Bot enters the battlefield, you get for each creature attacking you.
At the beginning of combat on your turn, you may pay . If you do, put a +1/+1 counter on each creature you control.

5.2 /10
$0.16
Sentry Oak

Sentry Oak

Creature — Treefolk Warrior (3/5)

Defender
At the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

1 /10
$0.18
Sephara Skys Blade

Sephara, Sky's Blade

Legendary Creature — Angel (7/7)

You may pay and tap four untapped creatures you control with flying rather than pay this spell's mana cost.
Flying, lifelink
Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.)

9.6 /10
$1.18
Seraph

Seraph

Creature — Angel (4/4)

Flying
Whenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph.

1.2 /10
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Seraph of the Masses

Seraph of the Masses

Creature — Angel (0/0)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Flying
Seraph of the Masses's power and toughness are each equal to the number of creatures you control.

6 /10
$0.05
Seraph of the Suns

Seraph of the Suns

Creature — Angel (4/4)

Flying
Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)

3.1 /10
$0.06
Serra Angel

Serra Angel

Creature — Angel (4/4)

Flying, vigilance

6.5 /10
$0.25
Serra Avatar

Serra Avatar

Creature — Avatar (0/0)

Serra Avatar's power and toughness are each equal to your life total.
When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.

7.9 /10
$0.32
Serra Inquisitors

Serra Inquisitors

Creature — Human Cleric (3/3)

Whenever Serra Inquisitors blocks or becomes blocked by one or more black creatures, Serra Inquisitors gets +2/+0 until end of turn.

0.1 /10
$0.12
Serra Redeemer

Serra Redeemer

Creature — Angel Soldier (2/4)

Flying
Whenever another creature with power 2 or less enters the battlefield under your control, put two +1/+1 counters on that creature.

7.4 /10
$0.21
Serras Emissary

Serra's Emissary

Creature — Angel (7/7)

Flying
As Serra's Emissary enters the battlefield, choose a card type.
You and creatures you control have protection from the chosen card type.

9.2 /10
$3.40
Serras Guardian

Serra's Guardian

Creature — Angel (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Vigilance (Attacking doesn't cause this creature to tap.)
Other creatures you control have vigilance.

7.5 /10
$0.24
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