Instant
Choose one —
• Return target creature card from your graveyard to your hand.
• Darigaaz's Charm deals 3 damage to any target.
• Target creature gets +3/+3 until end of turn.
Instant
Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you.
Instant
Choose one —
• You gain 5 life.
• Counter target spell.
• Target creature gets -2/-2 until end of turn.
Instant
As an additional cost to cast this spell, discard X cards.
Search your library for X cards, then shuffle and put those cards on top in any order.
Instant
Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Instant
Choose one —
• Mardu Charm deals 4 damage to target creature.
• Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn.
• Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Instant
As an additional cost to cast this spell, sacrifice a creature or land.
Draw two cards.
Instant
Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand.
Instant
Cast this spell only during your end step.
As an additional cost to cast this spell, pay X life.
Draw X cards.
Instant
Choose three. You may choose the same mode more than once.
• Until end of turn, target creature loses all abilities and has base power and toughness 1/1.
• Target creature connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
• Target player returns a creature card from their graveyard to their hand.
Instant
Each opponent sacrifices an artifact creature and a nonartifact creature.
Instant
Psychotic Haze deals 1 damage to each creature and each player.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Instant
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
If this spell was bargained, look at the top four cards of your library, then put up to two of them back on top of your library in any order and the rest into your graveyard.
You draw two cards and you lose 2 life.
Instant
Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to two of them into your hand and the rest into your graveyard. You lose 2 life.
Instant
Choose two —
• Counter target noncreature spell.
• Return target permanent to its owner's hand.
• Target creature gets -3/-3 until end of turn.
• Destroy target planeswalker.
Instant
You draw X cards and you lose X life, where X is the mana value of a commander you own on the battlefield or in the command zone.
Instant
Choose one —
• Regenerate each creature you control.
• Wail of the Nim deals 1 damage to each creature and each player.
Entwine (Choose both if you pay the entwine cost.)
Instant
Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Draw a card.
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