Creature — Snake (2/2)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
: Target black creature gets -2/-0 until end of turn.
Creature — Elf Druid (1/3)
: Add one mana of any color.
: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.
Creature — Dryad (1/1)
: Llanowar Vanguard gets +0/+4 until end of turn.
Creature — Insect (2/3)
When Marker Beetles dies, target creature gets +1/+1 until end of turn.
, Sacrifice Marker Beetles: Draw a card.
Creature — Rhino Druid (4/4)
Reach
Whenever a creature you control with power equal to its toughness attacks, it gains trample until end of turn.
Creature — Snake Warrior Archer (2/2)
Whenever Matsu-Tribe Birdstalker deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
: Matsu-Tribe Birdstalker gains reach until end of turn. (It can block creatures with flying.)
Creature — Elf Druid (3/3)
At the beginning of combat on your turn, target Elf you control gains trample and gets +X/+X until end of turn, where X is the number of Forests you control.
Creature — Insect Druid (2/2)
, : Target creature gets +2/+2 until end of turn.
Creature — Insect Druid (1/1)
, : Target creature gets +X/+X until end of turn, where X is that creature's power.
Creature — Human Shaman (2/2)
, : Target creature gets +2/+0 until end of turn.
, : Tap target creature.
Creature — Snake (2/2)
Reach
Discard a card: Noose Constrictor gets +1/+1 until end of turn.
Creature — Centaur Shaman (4/3)
When Nylea's Huntmaster enters the battlefield, target creature you control gets +X/+0 until end of turn, where X is your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)
Legendary Enchantment Creature — God (6/6)
Indestructible
As long as your devotion to green is less than five, Nylea isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to green.)
Other creatures you control have trample.
: Target creature gets +2/+2 until end of turn.
Enchantment Creature — Centaur Shaman (2/3)
At the beginning of combat on your turn, target enchanted creature or enchantment creature you control gets +1/+1 and gains trample until end of turn.
Creature — Human Shaman (2/2)
: Oran-Rief Invoker gets +5/+5 and gains trample until end of turn.
Creature — Elf Shaman (1/1)
: Each 1/1 creature you control gets +1/+2 until end of turn.
Creature — Phyrexian Cleric (3/4)
Toxic 2
: Each other creature you control with toxic gains toxic 1 until end of turn. Activate only once each turn. (A player dealt combat damage by a creature with toxic also gets poison counters equal to that creature's total toxic value.)
Creature — Beast Peasant (3/3)
When Provisions Merchant enters the battlefield, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Whenever Provisions Merchant attacks, you may sacrifice a Food. If you do, attacking creatures get +1/+1 and gain trample until end of turn.
Creature — Lizard (2/2)
: Rootwalla gets +2/+2 until end of turn. Activate only once each turn.
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.