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Cards similar to Norwood Warrior (400)

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Royal Trooper

Royal Trooper

Creature — Human Soldier (2/2)

Whenever Royal Trooper blocks, it gets +2/+2 until end of turn.

0.4 /10
$0.08
Ruxa Patient Professor

Ruxa, Patient Professor

Legendary Creature — Bear Druid (4/4)

Whenever Ruxa, Patient Professor enters the battlefield or attacks, return target creature card with no abilities from your graveyard to your hand.
Creatures you control with no abilities get +1/+1.
For each creature you control with no abilities, you may have that creature assign its combat damage as though it weren't blocked.

8.3 /10
$2.40
SakuraTribe Springcaller

Sakura-Tribe Springcaller

Creature — Snake Shaman (2/4)

At the beginning of your upkeep, add . Until end of turn, you don't lose this mana as steps and phases end.

4 /10
$0.12
Sandstorm Salvager

Sandstorm Salvager

Creature — Human Artificer (1/1)

When Sandstorm Salvager enters the battlefield, create a 3/3 colorless Golem artifact creature token.
, : Put a +1/+1 counter on each creature token you control. They gain trample until end of turn.

2.6 /10
$2.20
Sardian Avenger

Sardian Avenger

Creature — Goblin Warrior (1/1)

First strike, trample
Whenever Sardian Avenger attacks, it gets +X/+0 until end of turn, where X is the number of artifacts your opponents control.
Whenever an artifact an opponent controls is put into a graveyard from the battlefield, Sardian Avenger deals 1 damage to that player.

8.3 /10
$3.67
Septic Rats

Septic Rats

Creature — Phyrexian Rat (2/2)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever Septic Rats attacks, if defending player is poisoned, it gets +1/+1 until end of turn.

7.6 /10
$0.60
Shizuko Caller of Autumn

Shizuko, Caller of Autumn

Legendary Creature — Snake Shaman (2/3)

At the beginning of each player's upkeep, that player adds . Until end of turn, they don't lose this mana as steps and phases end.

6.3 /10
$4.38
Shu Defender

Shu Defender

Creature — Human Soldier (2/2)

Whenever Shu Defender blocks, it gets +0/+2 until end of turn.

0.2 /10
$1.17
Singing Tree

Singing Tree

Creature — Plant (0/3)

: Target attacking creature has base power 0 until end of turn.

1.6 /10
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Skanos Dragonheart

Skanos Dragonheart

Legendary Creature — Dragon Ranger (4/4)

Whenever Skanos Dragonheart attacks, it gets +X/+X until end of turn, where X is the greatest power among other Dragons you control and Dragon cards in your graveyard.
Choose a Background (You can have a Background as a second commander.)

7.3 /10
$0.06
Skyhunter Strike Force

Skyhunter Strike Force

Creature — Cat Knight (2/2)

Flying
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Lieutenant — As long as you control your commander, other creatures you control have melee.

8.9 /10
$1.92
Spirespine

Spirespine

Enchantment Creature — Beast (4/1)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Spirespine blocks each combat if able.
Enchanted creature gets +4/+1 and blocks each combat if able.

1.8 /10
$0.08
Sporeback Wolf

Sporeback Wolf

Creature — Wolf (2/2)

As long as it's your turn, Sporeback Wolf gets +0/+2.

3.6 /10
$0.03
Squirrel Wrangler

Squirrel Wrangler

Creature — Human Druid (2/2)

, Sacrifice a land: Create two 1/1 green Squirrel creature tokens.
, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.

6 /10
$1.90
Steadfast Cathar

Steadfast Cathar

Creature — Human Soldier (2/1)

Whenever Steadfast Cathar attacks, it gets +0/+2 until end of turn.

0.9 /10
$0.03
Steeple Creeper

Steeple Creeper

Creature — Frog Snake (4/2)

: Steeple Creeper gains flying until end of turn.

4.9 /10
$0.05
Stonefare Crocodile

Stonefare Crocodile

Creature — Crocodile (3/2)

: Stonefare Crocodile gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)

1.4 /10
$0.02
Surrak the Hunt Caller

Surrak, the Hunt Caller

Legendary Creature — Human Warrior (5/4)

Formidable — At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn.

7.7 /10
$0.32
Sustainer of the Realm

Sustainer of the Realm

Creature — Angel (2/3)

Flying
Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.

1.6 /10
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Tattermunge Duo

Tattermunge Duo

Creature — Goblin Warrior Shaman (2/3)

Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn.
Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

1 /10
$0.09
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