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Cards similar to Notorious Throng (400)

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Faerie Trickery

Faerie Trickery

Tribal Instant — Faerie

Counter target non-Faerie spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

6.7 /10
$0.39
Field Research

Field Research

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Draw two cards. If this spell was kicked, draw three cards instead.

5.6 /10
$0.04
Forced Retreat

Forced Retreat

Sorcery

Put target creature on top of its owner's library.

0.9 /10
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Fractured Sanity

Fractured Sanity

Sorcery

Each opponent mills fourteen cards.
Cycling (, Discard this card: Draw a card.)
When you cycle Fractured Sanity, each opponent mills four cards.

9.4 /10
$1.24
Glimpse the Future

Glimpse the Future

Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

1.9 /10
$0.03
Grasping Current

Grasping Current

Sorcery

Return up to two target creatures to their owner's hand.
Search your library and/or graveyard for a card named Jace, Ingenious Mind-Mage, reveal it, and put it into your hand. If you searched your library this way, shuffle.

2.2 /10
$0.08
Horses of the Bruinen

Horses of the Bruinen

Sorcery

Return up to two target creatures to their owners' hands. Scry 1. The Ring tempts you.

5.4 /10
$0.11
Inspired Idea

Inspired Idea

Sorcery

Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Draw three cards. [Your maximum hand size is reduced by three for the rest of the game.]

3.5 /10
$0.10
Into the Void

Into the Void

Sorcery

Return up to two target creatures to their owners' hands.

2.6 /10
$0.02
Invade the City

Invade the City

Sorcery

Amass Zombies X, where X is the number of instant and sorcery cards in your graveyard. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

6 /10
$0.14
Invoke the Winds

Invoke the Winds

Sorcery

Gain control of target artifact or creature. Untap it.

7.4 /10
$0.24
Jaces Ruse

Jace's Ruse

Sorcery

Return up to two target creatures to their owner's hand. You may search your library and/or graveyard for a card named Jace, Arcane Strategist, reveal it, and put it into your hand. If you search your library this way, shuffle.

2.9 /10
$0.16
Johanns Stopgap

Johann's Stopgap

Sorcery

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
This spell costs less to cast if it's bargained.
Return target nonland permanent to its owner's hand. Draw a card.

3.1 /10
$0.02
Kefnets Last Word

Kefnet's Last Word

Sorcery

Gain control of target artifact, creature, or enchantment. Lands you control don't untap during your next untap step.

3.6 /10
$0.12
Library of LatNam

Library of Lat-Nam

Sorcery

An opponent chooses one —
• You draw three cards at the beginning of the next turn's upkeep.
• You search your library for a card, put that card into your hand, then shuffle.

3.4 /10
$0.38
Mass Manipulation

Mass Manipulation

Sorcery

Gain control of X target creatures and/or planeswalkers.

8.8 /10
$0.58
Mitotic Manipulation

Mitotic Manipulation

Sorcery

Look at the top seven cards of your library. You may put one of those cards onto the battlefield if it has the same name as a permanent. Put the rest on the bottom of your library in any order.

5 /10
$0.31
Modify Memory

Modify Memory

Sorcery

Exchange control of two target creatures controlled by different players. If you control neither creature, draw three cards.

7.4 /10
$0.14
Mystic Meditation

Mystic Meditation

Sorcery

Draw three cards. Then discard two cards unless you discard a creature card.

2.4 /10
$0.04
Mystic Retrieval

Mystic Retrieval

Sorcery

Return target instant or sorcery card from your graveyard to your hand.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

8.8 /10
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