Creature — Kraken (6/6)
Whenever a Kraken, Leviathan, Octopus, or Serpent you control deals combat damage to a player, create a 9/9 blue Kraken creature token.
Creature — Sphinx (5/5)
Flying
Whenever Sphinx Ambassador deals combat damage to a player, search that player's library for a card, then that player chooses a card name. If you searched for a creature card that doesn't have that name, you may put it onto the battlefield under your control. Then that player shuffles.
Creature — Spirit (0/0)
Flying
Sturmgeist's power and toughness are each equal to the number of cards in your hand.
Whenever Sturmgeist deals combat damage to a player, draw a card.
Creature — Sliver (3/3)
Whenever a Sliver deals combat damage to a player, its controller may draw a card.
Legendary Creature — Human Knight (3/3)
Whenever Syr Carah, the Bold or an instant or sorcery spell you control deals damage to a player, exile the top card of your library. You may play that card this turn.
: Syr Carah deals 1 damage to any target.
Creature — Astartes Warrior (4/4)
First strike
Crushing Teeth — Whenever Thunderwolf Cavalry deals combat damage to a player, put a +1/+1 counter on each other creature you control.
Creature — Human Soldier (4/4)
When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.
Legendary Creature — Zombie Villain (4/4)
Combined, enchanted, and equipped creatures you control have menace.
, : Put two target creature cards from graveyards onto the battlefield combined into one creature under your control. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.)
Legendary Creature — Spirit Advisor (5/5)
When Obzedat, Ghost Council enters the battlefield, target opponent loses 2 life and you gain 2 life.
At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield under its owner's control at the beginning of your next upkeep. It gains haste.
Legendary Creature — Ogre Warrior (6/6)
Vigilance, reach
Ruric Thar, the Unbowed attacks each combat if able.
Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.
Legendary Creature — Elder Dragon (2/5)
Flying, double strike
At the beginning of combat on your turn, you may choose two. Each mode must target a different player.
• Target player creates a 2/1 white and black Inkling creature token with flying.
• Target player draws a card and loses 1 life.
• Target player puts a +1/+1 counter on each creature they control.
Legendary Creature — Alien Cleric (5/5)
Vigilance, trample
Grenades! — , , Sacrifice an artifact: Choose a player at random. When you do, Strax fights another target creature that player controls.
Glory of Battle — Whenever Strax deals damage to a creature, put a +1/+1 counter on Strax.
Legendary Creature — Human Advisor (4/4)
Vigilance, protection from creatures
Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying.
Legendary Creature — Ooze (0/0)
As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.
Creature — Giant Shaman (5/5)
, Sacrifice a Mountain: Valleymaker deals 3 damage to target creature.
, Sacrifice a Forest: Choose a player. That player adds .
Legendary Creature — Vampire Rogue (4/4)
This spell costs less to cast for each creature in your party.
Flying, deathtouch, haste
Other creatures you control have deathtouch.
Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker.
Legendary Artifact Creature — Golem (4/5)
Other artifact creatures you control have haste.
Whenever one or more artifact creatures you control attack, Alibou, Ancient Witness deals X damage to any target and you scry X, where X is the number of tapped artifacts you control.
Legendary Creature — Angel (4/4)
Flying, vigilance, haste
Whenever a player attacks with three or more creatures, you draw a card.
Whenever a player attacks with five or more creatures, Aurelia, the Law Above deals 3 damage to each of your opponents and you gain 3 life.
Creature — Elephant Warrior (6/4)
Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able.
Legendary Creature — Angel (4/4)
Flying
Players can't cast spells during combat.
: Target creature attacks this turn if able.
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