Creature — Elf (1/1)
Whenever another nontoken Elf enters the battlefield, you may create a 1/1 green Insect creature token.
Creature — Shapeshifter (2/2)
Changeling (This card is every creature type.)
Creature — Elf (3/2)
Kicker (You may pay an additional as you cast this spell.)
Trample
When Yavimaya Iconoclast enters the battlefield, if it was kicked, it gets +1/+1 and gains haste until end of turn.
Creature — Monkey (2/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Bird (2/1)
Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)
Creature — Elf Detective (1/3)
When Aftermath Analyst enters the battlefield, mill three cards.
, Sacrifice Aftermath Analyst: Return all land cards from your graveyard to the battlefield tapped.
Creature — Dog Scout (1/1)
When Ainok Guide enters the battlefield, choose one —
• Put a +1/+1 counter on Ainok Guide.
• Search your library for a basic land card, reveal it, then shuffle and put that card on top.
Creature — Elf Soldier (2/2)
Trample
At the beginning of combat on your turn, if you control an Ajani planeswalker, put a +1/+1 counter on Ajani's Comrade.
Creature — Bear (2/2)
Flash (You may cast this spell any time you could cast an instant.)
Enchantment Creature — Spirit (1/1)
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Enchanted creature gets +1/+1 and has deathtouch.
Creature — Beast (3/1)
Baloth Pup has trample as long as it has a +1/+1 counter on it.
Creature — Capybara (1/3)
Descend 4 — Basking Capybara gets +3/+0 as long as there are four or more permanent cards in your graveyard.
Creature — Human Warrior (2/2)
Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-3
4/4
LEVEL 4+
6/6
Trample
Creature — Mutant (2/2)
Activated abilities of creatures you control cost less to activate. This effect can't reduce the mana in that cost to less than one mana.
: The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on it.
Creature — Elemental (1/1)
When Blanchwood Prowler enters the battlefield, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Blanchwood Prowler. (To mill a card, put the top card of your library into your graveyard.)
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