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Cards similar to Nyxborn Triton (400)

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Nivix Barrier

Nivix Barrier

Creature — Illusion Wall (0/4)

Flash (You may cast this spell any time you could cast an instant.)
Defender (This creature can't attack.)
When Nivix Barrier enters the battlefield, target attacking creature gets -4/-0 until end of turn.

2.4 /10
$0.11
Oboro Envoy

Oboro Envoy

Creature — Moonfolk Wizard (1/3)

Flying
, Return a land you control to its owner's hand: Target creature gets -X/-0 until end of turn, where X is the number of cards in your hand.

3.3 /10
$0.22
One with the Stars

One with the Stars

Enchantment — Aura

Enchant creature or enchantment
Enchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it's no longer a creature.)

4 /10
$0.05
Order of the Mirror  Order of the Alabaster Host

Order of the Mirror // Order of the Alabaster Host

Creature — Human Knight // Creature — Phyrexian Knight (2/1)

: Transform Order of the Mirror. Activate only as a sorcery. ( can be paid with either or 2 life.)

Order of the Alabaster Host

Whenever Order of the Alabaster Host becomes blocked by a creature, that creature gets -1/-1 until end of turn.

2.1 /10
$0.02
Paradox Haze

Paradox Haze

Enchantment — Aura

Enchant player
At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.

9.3 /10
~$11
Parapet Watchers

Parapet Watchers

Creature — Kithkin Soldier (2/2)

: Parapet Watchers gets +0/+1 until end of turn.

0.1 /10
$0.24
Plaxmanta

Plaxmanta

Creature — Beast (2/2)

Flash
When Plaxmanta enters the battlefield, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
When Plaxmanta enters the battlefield, sacrifice it unless was spent to cast it.

5.2 /10
$0.20
River Sneak

River Sneak

Creature — Merfolk Warrior (1/1)

River Sneak can't be blocked.
Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn.

6.6 /10
$0.09
Rootwater Matriarch

Rootwater Matriarch

Creature — Merfolk (2/3)

: Gain control of target creature for as long as that creature is enchanted.

3.4 /10
$0.34
Rune of Flight

Rune of Flight

Enchantment — Aura Rune

Enchant permanent
When Rune of Flight enters the battlefield, draw a card.
As long as enchanted permanent is a creature, it has flying.
As long as enchanted permanent is an Equipment, it has "Equipped creature has flying."

5.8 /10
$0.12
Scion of Oona

Scion of Oona

Creature — Faerie Soldier (1/1)

Flash
Flying
Other Faerie creatures you control get +1/+1.
Other Faeries you control have shroud. (They can't be the targets of spells or abilities.)

8.6 /10
$0.75
Secretkeeper

Secretkeeper

Creature — Spirit (2/2)

As long as you have more cards in hand than each opponent, Secretkeeper gets +2/+2 and has flying.

0.1 /10
$0.16
Shaper Parasite

Shaper Parasite

Creature — Illusion (2/3)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Shaper Parasite is turned face up, target creature gets +2/-2 or -2/+2 until end of turn.

2.2 /10
$0.07
Shorecrasher Elemental

Shorecrasher Elemental

Creature — Elemental (3/3)

: Exile Shorecrasher Elemental, then return it to the battlefield face down under its owner's control.
: Shorecrasher Elemental gets +1/-1 or -1/+1 until end of turn.
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

2.2 /10
$0.35
Silvergill Douser

Silvergill Douser

Creature — Merfolk Wizard (1/1)

: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control.

3.6 /10
$0.17
Skygames

Skygames

Enchantment — Aura

Enchant land
Enchanted land has ": Target creature gains flying until end of turn. Activate only as a sorcery."

1.9 /10
$0.04
Slickshot VaultBuster

Slickshot Vault-Buster

Creature — Human Rogue (1/4)

Vigilance
Slickshot Vault-Buster gets +2/+0 as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

0.4 /10
$0.03
Spire Winder

Spire Winder

Creature — Snake (2/3)

Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Spire Winder gets +1/+1 as long as you have the city's blessing.

0.9 /10
$0.08
Spring Splasher

Spring Splasher

Creature — Frog Beast (2/1)

Whenever Spring Splasher attacks, target creature defending player controls gets -3/-0 until end of turn.

0.8 /10
$0.03
Stop Cold

Stop Cold

Enchantment — Aura

Flash
Enchant artifact or creature
When Stop Cold enters the battlefield, tap enchanted permanent.
Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.

1.5 /10
$0.03
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