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Cards similar to Oath of Lieges (400)

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Rune of Protection Black

Rune of Protection: Black

Enchantment

: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Cycling (, Discard this card: Draw a card.)

2.9 /10
$0.24
Rune of Protection Blue

Rune of Protection: Blue

Enchantment

: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Cycling (, Discard this card: Draw a card.)

2.7 /10
$0.19
Rune of Protection Green

Rune of Protection: Green

Enchantment

: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Cycling (, Discard this card: Draw a card.)

2.9 /10
$0.19
Rune of Protection Red

Rune of Protection: Red

Enchantment

: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Cycling (, Discard this card: Draw a card.)

3 /10
$0.16
Rune of Protection White

Rune of Protection: White

Enchantment

: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
Cycling (, Discard this card: Draw a card.)

4.2 /10
$0.19
Sand Scout

Sand Scout

Creature — Human Scout (2/2)

When Sand Scout enters the battlefield, if an opponent controls more lands than you, search your library for a Desert card, put it onto the battlefield tapped, then shuffle.
Whenever one or more land cards are put into your graveyard from anywhere, create a 1/1 red, green, and white Sand Warrior creature token. This ability triggers only once each turn.

4.8 /10
$0.41
Serras Blessing

Serra's Blessing

Enchantment

Creatures you control have vigilance. (Attacking doesn't cause them to tap.)

6.7 /10
$1.10
Spectral Grasp

Spectral Grasp

Enchantment — Aura

Enchant creature
Enchanted creature can't attack you or planeswalkers you control.
Enchanted creature can't block creatures you control.

5.4 /10
$0.22
Spirit Mantle

Spirit Mantle

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 and has protection from creatures.

9.5 /10
$3.28
Stasis Cocoon

Stasis Cocoon

Enchantment — Aura

Enchant artifact
Enchanted artifact can't attack or block, and its activated abilities can't be activated.

2 /10
$0.03
Stony Silence

Stony Silence

Enchantment

Activated abilities of artifacts can't be activated.

8.9 /10
$2.71
Sun Clasp

Sun Clasp

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+3.
: Return enchanted creature to its owner's hand.

4.3 /10
$0.09
Temporal Distortion

Temporal Distortion

Enchantment

Whenever a creature or land becomes tapped, put an hourglass counter on it.
Each permanent with an hourglass counter on it doesn't untap during its controller's untap step.
At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.

2.7 /10
$0.29
Temporal Isolation

Temporal Isolation

Enchantment — Aura

Flash
Enchant creature
Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.)
Prevent all damage that would be dealt by enchanted creature.

5.8 /10
$0.20
The Abyss

The Abyss

World Enchantment

At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.

3.8 /10
~$663
Transcendent Envoy

Transcendent Envoy

Enchantment Creature — Griffin (1/2)

Flying
Aura spells you cast cost less to cast.

9 /10
$0.17
Trapped in the Tower

Trapped in the Tower

Enchantment — Aura

Enchant creature without flying
Enchanted creature can't attack or block, and its activated abilities can't be activated.

4.7 /10
$0.03
Vessel of Ephemera

Vessel of Ephemera

Enchantment

, Sacrifice Vessel of Ephemera: Create two 1/1 white Spirit creature tokens with flying.

2.2 /10
$0.05
Weight of Conscience

Weight of Conscience

Enchantment — Aura

Enchant creature
Enchanted creature can't attack.
Tap two untapped creatures you control that share a creature type: Exile enchanted creature.

3 /10
$0.04
Artificer Class

Artificer Class

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)
The first artifact spell you cast each turn costs less to cast.
: Level 2
When this Class becomes level 2, reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order.
: Level 3
At the beginning of your end step, create a token that's a copy of target artifact you control.

8.9 /10
$7.33
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