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Cards similar to Oath of Nissa (400)

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Sylvan Echoes

Sylvan Echoes

Enchantment

Whenever you clash and win, you may draw a card. (This ability triggers after the clash ends.)

0.8 /10
$0.23
War Dance

War Dance

Enchantment

At the beginning of your upkeep, you may put a verse counter on War Dance.
Sacrifice War Dance: Target creature gets +X/+X until end of turn, where X is the number of verse counters on War Dance.

1.3 /10
$0.24
Ardent Plea

Ardent Plea

Enchantment

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

5.5 /10
$7.10
Artificer Class

Artificer Class

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)
The first artifact spell you cast each turn costs less to cast.
: Level 2
When this Class becomes level 2, reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order.
: Level 3
At the beginning of your end step, create a token that's a copy of target artifact you control.

8.9 /10
$7.34
Boromir Gondors Hope

Boromir, Gondor's Hope

Legendary Creature — Human Warrior (3/4)

Whenever Boromir, Gondor's Hope enters the battlefield or attacks, look at the top six cards of your library. You may reveal a Human or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

7.7 /10
$0.65
Convenient Target

Convenient Target

Enchantment — Aura

Enchant creature
When Convenient Target enters the battlefield, suspect enchanted creature. (It has menace and can't block.)
Enchanted creature gets +1/+1.
: Return Convenient Target from your graveyard to your hand.

3.8 /10
$0.03
Descendants Fury

Descendants' Fury

Enchantment

Whenever one or more creatures you control deal combat damage to a player, you may sacrifice one of them. If you do, reveal cards from the top of your library until you reveal a creature card that shares a creature type with the sacrificed creature. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

7.9 /10
$2.60
Dragon Fangs

Dragon Fangs

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 and has trample.
When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Fangs from your graveyard to the battlefield attached to that creature.

5 /10
$0.20
Eladamris Vineyard

Eladamri's Vineyard

Enchantment

At the beginning of each player's precombat main phase, that player adds .

6.9 /10
$7.40
Ellie and Alan Paleontologists

Ellie and Alan, Paleontologists

Legendary Creature — Human Scientist (2/5)

, Exile a creature card from your graveyard: Discover X, where X is the mana value of the exiled card. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

4.8 /10
$1.86
Fang of Shigeki

Fang of Shigeki

Enchantment Creature — Snake Ninja (1/1)

Deathtouch

8.4 /10
$0.03
Fertile Thicket

Fertile Thicket

Land

Fertile Thicket enters the battlefield tapped.
When Fertile Thicket enters the battlefield, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order.
: Add .

6.8 /10
$0.03
Find the Path

Find the Path

Enchantment — Aura

Enchant land
When Find the Path enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)
Enchanted land has ": Add ."

5.9 /10
$0.05
Guild Feud

Guild Feud

Enchantment

At the beginning of your upkeep, target opponent reveals the top three cards of their library, may put a creature card from among them onto the battlefield, then puts the rest into their graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other.

4.3 /10
$0.18
Hopeless Nightmare

Hopeless Nightmare

Enchantment

When Hopeless Nightmare enters the battlefield, each opponent discards a card and loses 2 life.
When Hopeless Nightmare is put into a graveyard from the battlefield, scry 2.
: Sacrifice Hopeless Nightmare.

7.1 /10
$0.11
Inscribed Tablet

Inscribed Tablet

Artifact

, , Sacrifice Inscribed Tablet: Reveal the top five cards of your library. Put a land card from among them into your hand and the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card.

5.2 /10
$0.03
Invasion of Arcavios  Invocation of the Founders

Invasion of Arcavios // Invocation of the Founders

Battle — Siege // Enchantment

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Arcavios enters the battlefield, search your library, graveyard, and/or outside the game for an instant or sorcery card you own, reveal it, and put it into your hand. If you search your library this way, shuffle.

Invocation of the Founders

Whenever you cast an instant or sorcery spell from your hand, you may copy that spell. You may choose new targets for the copy.

7.1 /10
$0.21
Invasion of Theros  Ephara EverSheltering

Invasion of Theros // Ephara, Ever-Sheltering

Battle — Siege // Legendary Enchantment Creature — God (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Theros enters the battlefield, search your library for an Aura, God, or Demigod card, reveal it, put it into your hand, then shuffle.

Ephara, Ever-Sheltering

Ephara, Ever-Sheltering has lifelink and indestructible as long as you control at least three other enchantments.
Whenever another enchantment enters the battlefield under your control, draw a card.

7.2 /10
$0.35
Kumano Faces Kakkazan  Etching of Kumano

Kumano Faces Kakkazan // Etching of Kumano

Enchantment — Saga // Enchantment Creature — Human Shaman (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Kumano Faces Kakkazan deals 1 damage to each opponent and each planeswalker they control.
II — When you cast your next creature spell this turn, that creature enters the battlefield with an additional +1/+1 counter on it.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Etching of Kumano

Haste
If a creature dealt damage this turn by a source you controlled would die, exile it instead.

6.3 /10
$0.16
Limited Resources

Limited Resources

Enchantment

When Limited Resources enters the battlefield, each player chooses five lands they control and sacrifices the rest.
Players can't play lands as long as ten or more lands are on the battlefield.

10 /10
$1.18
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