Legendary Planeswalker — Jace
+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.
0: Draw three cards, then put two cards from your hand on top of your library in any order.
?1: Return target creature to its owner's hand.
?12: Exile all cards from target player's library, then that player shuffles their hand into their library.
Creature — Zombie Cleric (3/2)
Flash
When Jarl of the Forsaken enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Legendary Creature — Vampire Rogue (3/4)
Partner with Laurine, the Diversion (When this creature enters the battlefield, target player may put Laurine into their hand from their library, then shuffle.)
Lifelink
Whenever a creature an opponent controls dies, you gain 1 life and create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
Legendary Planeswalker — Karn
+1: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it.
?1: Put a card you own with a silver counter on it from exile into your hand.
?2: Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
Legendary Planeswalker — Kasmina
Spells your opponents cast that target a creature or planeswalker you control cost more to cast.
?2: Create a 2/2 blue Wizard creature token. Draw a card, then discard a card.
Creature — Manticore (2/1)
Flash
Flying
Tail Spikes — When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
Legendary Planeswalker — Yanling
+2: Target creature can't be blocked this turn.
?3: Draw two cards.
?10: Tap all creatures your opponents control. You take an extra turn after this one.
Legendary Creature — Human Cleric (2/2)
Partner with Yannik, Scavenging Sentinel (When this creature enters the battlefield, target player may put Yannik into their hand from their library, then shuffle.)
Menace
Whenever another creature you control leaves the battlefield, if it had one or more counters on it, you draw a card and you lose 1 life.
Legendary Planeswalker — Nissa
+1: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land.
+1: Untap up to four target Forests.
?7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle. Those lands become 4/4 Elemental creatures with trample. They're still lands.
Creature — Astartes Warrior (3/2)
When Primaris Eliminator enters the battlefield, choose one —
• Executioner Round — Destroy target creature.
• Hyperfrag Round — Creatures target player controls get -2/-2 until end of turn.
Legendary Planeswalker — Ral
Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target opponent or planeswalker.
+2: Scry 1.
?2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Creature — Beast Horror (2/2)
When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.
Legendary Planeswalker — Sarkhan
+1: Creatures you control get +1/+1 and gain haste until end of turn.
?2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
?6: Create five 4/4 red Dragon creature tokens with flying.
Legendary Planeswalker — Sarkhan
+2: Sarkhan, Dragonsoul deals 1 damage to each opponent and each creature your opponents control.
?3: Sarkhan, Dragonsoul deals 4 damage to target player or planeswalker.
?9: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle.
Legendary Creature — Human Knight (2/4)
Menace
Other legendary creatures you control have menace.
Whenever you play a legendary land or cast a legendary spell, you draw a card and you lose 1 life.
Legendary Creature — Phyrexian Praetor (4/5)
Deathtouch
Whenever you draw a card, you gain 2 life.
Whenever an opponent draws a card, they lose 2 life.
Creature — Faerie Assassin (3/1)
Flash
Flying
When Stingblade Assassin enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
Legendary Creature — Human Knight (5/5)
Vigilance, menace
Whenever an equipped creature you control attacks, you draw a card and you lose 1 life.
Equipment you control have equip Knight .
Legendary Planeswalker — Tamiyo
Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents.
+1: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard.
?3: Return target card from your graveyard to your hand.
Legendary Planeswalker — Teferi
You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant.
+1: Draw a card, then discard a card.
?3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
?10: Take two extra turns after this one.
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