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Cards similar to Oblivion Sower (400)

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RealmCloaked Giant  Cast Off

Realm-Cloaked Giant // Cast Off

Creature — Giant // Sorcery — Adventure (7/7)

Vigilance

Cast Off

Destroy all non-Giant creatures. (Then exile this card. You may cast the creature later from exile.)

8 /10
$0.35
Riku of Two Reflections

Riku of Two Reflections

Legendary Creature — Human Wizard (2/2)

Whenever you cast an instant or sorcery spell, you may pay . If you do, copy that spell. You may choose new targets for the copy.
Whenever another nontoken creature enters the battlefield under your control, you may pay . If you do, create a token that's a copy of that creature.

7.3 /10
$4.99
Sand Golem

Sand Golem

Artifact Creature — Golem (3/3)

When a spell or ability an opponent controls causes you to discard Sand Golem, return Sand Golem from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step.

0.3 /10
$0.19
Saruman of Many Colors

Saruman of Many Colors

Legendary Creature — Avatar Wizard (5/4)

Ward—Discard an enchantment, instant, or sorcery card.
Whenever you cast your second spell each turn, each opponent mills two cards. When one or more cards are milled this way, exile target enchantment, instant, or sorcery card with equal or lesser mana value than that spell from an opponent's graveyard. Copy the exiled card. You may cast the copy without paying its mana cost.

6.4 /10
$0.72
SelfAssembler

Self-Assembler

Artifact Creature — Assembly-Worker (4/4)

When Self-Assembler enters the battlefield, you may search your library for an Assembly-Worker creature card, reveal it, put it into your hand, then shuffle.

4 /10
$0.06
Sen Triplets

Sen Triplets

Legendary Artifact Creature — Human Wizard (3/3)

At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play lands and cast spells from that player's hand this turn.

7.4 /10
$4.03
Sentry Oak

Sentry Oak

Creature — Treefolk Warrior (3/5)

Defender
At the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

1.1 /10
$0.19
Shrine Steward

Shrine Steward

Artifact Creature — Construct (3/2)

When Shrine Steward enters the battlefield, you may search your library for an Aura or Shrine card, reveal it, put it into your hand, then shuffle.

7 /10
$0.02
SilentBlade Oni

Silent-Blade Oni

Creature — Demon Ninja (6/5)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Silent-Blade Oni deals combat damage to a player, look at that player's hand. You may cast a spell from among those cards without paying its mana cost.

9.1 /10
$1.51
Swiftgear Drake

Swiftgear Drake

Artifact Creature — Drake (2/4)

Flying, haste
When Swiftgear Drake enters the battlefield, put up to one target card from a graveyard on the bottom of its owner's library.

3.4 /10
$0.03
Temur War Shaman

Temur War Shaman

Creature — Human Shaman (4/5)

When Temur War Shaman enters the battlefield, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control.

6.1 /10
$0.23
Teneb the Harvester

Teneb, the Harvester

Legendary Creature — Dragon (6/6)

Flying
Whenever Teneb, the Harvester deals combat damage to a player, you may pay . If you do, put target creature card from a graveyard onto the battlefield under your control.

8.3 /10
$0.64
The Eighth Doctor

The Eighth Doctor

Legendary Creature — Time Lord Doctor (4/4)

When The Eighth Doctor enters the battlefield, mill three cards.
Once during each of your turns, you may play a historic land or cast a historic permanent spell from your graveyard. If you do, it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else."

6 /10
$0.06
The Motherlode Excavator

The Motherlode, Excavator

Legendary Artifact Creature — Robot (5/5)

When The Motherlode, Excavator enters the battlefield, choose target opponent. You get an amount of (energy counters) equal to the number of nonbasic lands that player controls.
Whenever The Motherlode attacks, you may pay . When you do, destroy target nonbasic land defending player controls, and creatures that player controls without flying can't block this turn.

4.9 /10
$0.21
The Tenth Doctor

The Tenth Doctor

Legendary Creature — Time Lord Doctor (3/5)

Allons-y! — Whenever you attack, exile cards from the top of your library until you exile a nonland card. Put three time counters on it. If it doesn't have suspend, it gains suspend.
Timey-Wimey — : Time travel three times. Activate only as a sorcery. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter. Then do it two more times.)

7.5 /10
--
Thicket Elemental

Thicket Elemental

Creature — Elemental (4/4)

Kicker (You may pay an additional as you cast this spell.)
When Thicket Elemental enters the battlefield, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library.

5 /10
$0.19
Ulamog the Infinite Gyre

Ulamog, the Infinite Gyre

Legendary Creature — Eldrazi (10/10)

When you cast this spell, destroy target permanent.
Indestructible
Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)
When Ulamog, the Infinite Gyre is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.

9.7 /10
~$34
Unesh Criosphinx Sovereign

Unesh, Criosphinx Sovereign

Legendary Creature — Sphinx (4/4)

Flying
Sphinx spells you cast cost less to cast.
Whenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

7.2 /10
$0.83
Watcher in the Mist

Watcher in the Mist

Creature — Spirit (3/4)

Flying
When Watcher in the Mist enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

2.1 /10
$0.10
Windrider Patrol

Windrider Patrol

Creature — Merfolk Wizard (4/3)

Flying
Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

3.4 /10
$0.05
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