Creature — Spirit (3/3)
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast an instant or sorcery spell, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Legendary Creature — Rhino Soldier (3/3)
When Perrie enters the battlefield, put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever Perrie attacks, target creature you control gains trample and gets +X/+X until end of turn, where X is the number of different kinds of counters among permanents you control.
Legendary Creature — Phelddagrif (4/4)
: Phelddagrif gains trample until end of turn. Target opponent creates a 1/1 green Hippo creature token.
: Phelddagrif gains flying until end of turn. Target opponent gains 2 life.
: Return Phelddagrif to its owner's hand. Target opponent may draw a card.
Snow Creature — Zombie Cleric (0/4)
, Sacrifice Priest of the Haunted Edge: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate only as a sorcery.
Creature — Human Wizard (1/4)
Morph—Return a Bird you control to its owner's hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Enchantment Creature — Chimera (3/4)
Flying
At the beginning of your upkeep, return an enchantment you control to its owner's hand.
Creature — Merfolk Wizard (3/3)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Shipwreck Dowser enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
Creature — Elemental (3/3)
: Exile Shorecrasher Elemental, then return it to the battlefield face down under its owner's control.
: Shorecrasher Elemental gets +1/-1 or -1/+1 until end of turn.
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
Creature — Human Wizard (0/5)
At the beginning of combat on your turn, choose any number of target planeswalkers you control. Until end of turn, they become 3/3 blue Bird creatures with flying, hexproof, and "Whenever this creature deals combat damage to a player, scry 1." (They're no longer planeswalkers. Loyalty abilities can still be activated.)
Creature — Merfolk Wizard (3/2)
Storm Sculptor can't be blocked.
When Storm Sculptor enters the battlefield, return a creature you control to its owner's hand.
Creature — Bird (2/1)
Flying
Sacrifice a land: Return Stormwatch Eagle to its owner's hand.
Creature — Merfolk Wizard (2/2)
Whenever Surgespanner becomes tapped, you may pay . If you do, return target permanent to its owner's hand.
Creature — Human Wizard (1/1)
, : Return target permanent to its owner's hand.
Creature — Elf Rogue (4/3)
When Thornmantle Striker enters the battlefield, choose one —
• Remove X counters from target permanent, where X is the number of Elves you control.
• Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control.
Creature — Elemental (0/2)
When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.
, : Return target permanent that isn't enchanted to its owner's hand.
Creature — Drake (3/3)
Flying
When another creature enters the battlefield, return Timid Drake to its owner's hand.
Enchantment — Aura
Enchant creature
You control enchanted creature.
At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.
Legendary Creature — Human Wizard (2/2)
Flash
When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.
Creature — Merfolk Rogue (3/2)
Domain — When Voda Sea Scavenger enters the battlefield, look at the top X cards of your library, where X is the number of basic land types among lands you control. You may put one of those cards on top of your library. Put the rest on the bottom of your library in a random order.
Creature — Human Wizard (2/2)
Flash (You may cast this spell any time you could cast an instant.)
When Voidmage Husher enters the battlefield, counter target activated ability. (Mana abilities can't be targeted.)
Whenever you cast a spell, you may return Voidmage Husher to its owner's hand.
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