Creature — Human Soldier (2/1)
First strike
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.
Creature — Griffin (1/1)
Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Fearless Fledgling. It gains flying until end of turn.
Creature — Griffin (2/2)
Landfall — Whenever a land enters the battlefield under your control, Fledgling Griffin gains flying until end of turn.
Creature — Human Citizen (1/3)
Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Whenever Gary Clone attacks, each creature you control named Gary Clone gets +1/+0 until end of turn.
Creature — Dwarf Pilot (2/1)
First strike
Whenever Gearshift Ace crews a Vehicle, that Vehicle gains first strike until end of turn.
Artifact Creature — Phyrexian Construct (1/3)
Flying
Corrupted — Whenever Incisor Glider attacks, if an opponent has three or more poison counters, creatures you control get +1/+1 until end of turn.
Creature — Human Samurai (0/2)
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
Artifact Creature — Cyborg Knight (1/1)
Whenever another artifact enters the battlefield under your control, put a +1/+1 counter on Jackknight. If that artifact is a Contraption, Jackknight gains lifelink until end of turn.
Creature — Human Monk (1/3)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Legendary Creature — Human Samurai (2/1)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
You may pay rather than pay the mana cost for Samurai spells you cast, where X is that spell's mana value.
Creature — Fox Pilot (2/2)
Whenever a Vehicle you control attacks, choose one —
• That Vehicle gains first strike until end of turn.
• Untap Kitsune Ace.
Creature — Human Knight (1/1)
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
: Kjeldoran Knight gets +1/+0 until end of turn.
: Kjeldoran Knight gets +0/+2 until end of turn.
Creature — Human Samurai (1/2)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
As long as you control a legendary Samurai, Konda's Hatamoto gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.)
Creature — Kor Soldier Ally (2/2)
Rally — Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn.
Creature — Cat Cleric (2/2)
Magecraft — Whenever you cast or copy an instant or sorcery spell, creatures you control get +1/+1 until end of turn.
Creature — Human Monk (2/2)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Master of Pearls is turned face up, creatures you control get +2/+2 until end of turn.
Creature — Bird (2/2)
Stand up, Flap your arms, Cluck like a chicken: Mesa Chicken gains flying until end of turn.
Creature — Human Wizard (2/2)
: Target creature gains flying until end of turn.
: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
Creature — Ogre Spirit (0/4)
Creatures can't attack planeswalkers you control unless their controller pays for each creature they control that's attacking a planeswalker you control.
, Exile Onakke Oathkeeper from your graveyard: Return target planeswalker card from your graveyard to the battlefield.
Creature — Kithkin Knight (2/2)
Whenever Order of the Golden Cricket attacks, you may pay . If you do, it gains flying until end of turn.
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