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Cards similar to Obstinate Familiar (400)

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Weaselback Redcap

Weaselback Redcap

Creature — Goblin Knight (1/1)

: Weaselback Redcap gets +2/+0 until end of turn.

3.7 /10
$0.02
WrenchRigger

Wrench-Rigger

Creature — Goblin Rigger (1/1)

When Wrench-Rigger enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

10 /10
$0.09
Zodiac Goat

Zodiac Goat

Creature — Goat (1/1)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

1.3 /10
~$13
Zurgo Bellstriker

Zurgo Bellstriker

Legendary Creature — Orc Warrior (2/2)

Zurgo Bellstriker can't block creatures with power 2 or greater.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

6 /10
$0.40
Blistercoil Weird

Blistercoil Weird

Creature — Weird (1/1)

Whenever you cast an instant or sorcery spell, Blistercoil Weird gets +1/+1 until end of turn. Untap it.

3.4 /10
$0.09
Boros Recruit

Boros Recruit

Creature — Goblin Soldier (1/1)

( can be paid with either or .)
First strike

4.5 /10
$0.25
Duergar Assailant

Duergar Assailant

Creature — Dwarf Soldier (1/1)

Sacrifice Duergar Assailant: It deals 1 damage to target attacking or blocking creature.

2.6 /10
$0.12
Figure of Destiny

Figure of Destiny

Creature — Kithkin (1/1)

: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2.
: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.
: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.

6 /10
$0.97
Footlight Fiend

Footlight Fiend

Creature — Devil (1/1)

When Footlight Fiend dies, it deals 1 damage to any target.

5.7 /10
$0.03
Manaforge Cinder

Manaforge Cinder

Creature — Elemental Shaman (1/1)

: Add or . Activate no more than three times each turn.

2.9 /10
$0.25
Nivmagus Elemental

Nivmagus Elemental

Creature — Elemental (1/2)

Exile an instant or sorcery spell you control: Put two +1/+1 counters on Nivmagus Elemental. (That spell won't resolve.)

2.3 /10
$0.18
Rakdos Cackler

Rakdos Cackler

Creature — Devil (1/1)

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

4.8 /10
$0.09
Scuzzback Scrapper

Scuzzback Scrapper

Creature — Goblin Warrior (1/1)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

1.8 /10
$0.21
Stream Hopper

Stream Hopper

Creature — Goblin (1/1)

: Stream Hopper gains flying until end of turn.

0.8 /10
$0.07
Tattermunge Maniac

Tattermunge Maniac

Creature — Goblin Warrior (2/1)

Tattermunge Maniac attacks each combat if able.

1 /10
$0.29
Wild Cantor

Wild Cantor

Creature — Human Druid (1/1)

( can be paid with either or .)
Sacrifice Wild Cantor: Add one mana of any color.

6.3 /10
$0.17
Eruth Tormented Prophet

Eruth, Tormented Prophet

Legendary Creature — Human Wizard (2/4)

If you would draw a card, exile the top two cards of your library instead. You may play those cards this turn.

6.4 /10
$0.08
Living Conundrum

Living Conundrum

Creature — Elemental (2/5)

Hexproof
If you would draw a card while your library has no cards in it, skip that draw instead.
As long as there are no cards in your library, Living Conundrum has base power and toughness 10/10 and has flying and vigilance.

2.5 /10
$0.02
Retriever Phoenix

Retriever Phoenix

Creature — Phoenix (2/2)

Flying, haste
When Retriever Phoenix enters the battlefield, if you cast it, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
As long as Retriever Phoenix is in your graveyard, if you would learn, you may instead return Retriever Phoenix to the battlefield.

2.8 /10
$0.08
Urabrask  The Great Work

Urabrask // The Great Work

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (4/4)

First strike
Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add .
: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn.

The Great Work

(As this Saga enters and after your draw step, add a lore counter.)
I — The Great Work deals 3 damage to target opponent and each creature they control.
II — Create three Treasure tokens.
III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up)

9.5 /10
~$19
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