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Cards similar to Ogre Marauder (400)

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Cao Ren Wei Commander

Cao Ren, Wei Commander

Legendary Creature — Human Soldier Warrior (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Cao Ren, Wei Commander enters the battlefield, you lose 3 life.

1.6 /10
~$119
Carrion Crow

Carrion Crow

Creature — Zombie Bird (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Carrion Crow enters the battlefield tapped.

1.2 /10
$0.03
Cave People

Cave People

Creature — Human (1/4)

Whenever Cave People attacks, it gets +1/-2 until end of turn.
, : Target creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

0.4 /10
$0.15
Cavern Lampad

Cavern Lampad

Enchantment Creature — Nymph (2/2)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Enchanted creature gets +2/+2 and has intimidate.

2.6 /10
$0.08
Corrupting Licid

Corrupting Licid

Creature — Licid (2/2)

, : Corrupting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

1.4 /10
$0.18
Crowd of Cinders

Crowd of Cinders

Creature — Elemental (0/0)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Crowd of Cinders's power and toughness are each equal to the number of black permanents you control.

1.6 /10
$0.14
Cruel Deceiver

Cruel Deceiver

Creature — Spirit (2/1)

: Look at the top card of your library.
: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains "Whenever Cruel Deceiver deals damage to a creature, destroy that creature" until end of turn. Activate only once each turn.

2 /10
$0.07
Cursed Minotaur

Cursed Minotaur

Creature — Zombie Minotaur (3/2)

Menace (This creature can't be blocked except by two or more creatures.)

3.9 /10
$0.02
Cursed Ronin

Cursed Ronin

Creature — Human Samurai (1/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: Cursed Ronin gets +1/+1 until end of turn.

1.9 /10
$0.12
Dauthi Horror

Dauthi Horror

Creature — Dauthi Horror (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)
Dauthi Horror can't be blocked by white creatures.

7.4 /10
$0.43
Dauthi Trapper

Dauthi Trapper

Creature — Dauthi Minion (1/1)

: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

5.7 /10
$0.44
Deathmask Nezumi

Deathmask Nezumi

Creature — Rat Shaman (2/2)

As long as you have seven or more cards in hand, Deathmask Nezumi gets +2/+1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

2 /10
$0.15
Defiler of Flesh

Defiler of Flesh

Creature — Phyrexian Horror (4/4)

Menace
As an additional cost to cast black permanent spells, you may pay 2 life. Those spells cost less to cast if you paid life this way. This effect reduces only the amount of black mana you pay.
Whenever you cast a black permanent spell, target creature you control gets +1/+1 and gains menace until end of turn.

8.9 /10
$0.38
Dimir House Guard

Dimir House Guard

Creature — Skeleton (2/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Sacrifice a creature: Regenerate Dimir House Guard.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

8.5 /10
$0.10
Dread Warlock

Dread Warlock

Creature — Human Wizard Warlock (2/2)

Dread Warlock can't be blocked except by black creatures.

1.5 /10
$0.09
Dross Prowler

Dross Prowler

Creature — Zombie (2/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

0.5 /10
$0.10
Drudge Sentinel

Drudge Sentinel

Creature — Skeleton Warrior (2/1)

: Tap Drudge Sentinel. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

1.6 /10
$0.04
Duskmantle Operative

Duskmantle Operative

Creature — Human Rogue (2/2)

Duskmantle Operative can't be blocked by creatures with power 4 or greater.

2.9 /10
$0.08
Ebonblade Reaper

Ebonblade Reaper

Creature — Human Cleric (1/1)

Whenever Ebonblade Reaper attacks, you lose half your life, rounded up.
Whenever Ebonblade Reaper deals combat damage to a player, that player loses half their life, rounded up.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

7.5 /10
$8.21
Fallen Askari

Fallen Askari

Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Fallen Askari can't block.

0.6 /10
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