← Edit search Random card

Cards similar to Ogre Marauder (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Sanctum Seeker

Sanctum Seeker

Creature — Vampire Knight (3/4)

Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.

9.3 /10
$0.82
Screaming Phantom

Screaming Phantom

Creature — Spirit (2/2)

Flying
Whenever Screaming Phantom attacks, mill a card. (Put the top card of your library into your graveyard.)

3 /10
$0.02
Sedgemoor Witch

Sedgemoor Witch

Creature — Human Warlock (3/2)

Menace
Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.)
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

9.2 /10
$4.15
Sepulcher Ghoul

Sepulcher Ghoul

Creature — Zombie (2/1)

Sacrifice another creature: Sepulcher Ghoul gets +2/+2 until end of turn. Activate only once each turn.

3.1 /10
$0.04
Shriekdiver

Shriekdiver

Creature — Zombie Bird Warrior (2/1)

Flying
: Shriekdiver gains haste until end of turn.

2.2 /10
$0.02
Skirk Ridge Exhumer

Skirk Ridge Exhumer

Creature — Zombie Spellshaper (1/1)

, , Discard a card: Create a 1/1 black Zombie Goblin creature token named Festering Goblin. It has "When Festering Goblin dies, target creature gets -1/-1 until end of turn."

2.9 /10
$0.35
Skorpekh Lord

Skorpekh Lord

Artifact Creature — Necron Noble (3/2)

Menace
Command Protocols — Other artifact creatures you control get +1/+0 and have menace.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

7.9 /10
$5.29
Skulking Killer

Skulking Killer

Creature — Vampire Assassin (4/2)

When Skulking Killer enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn if that opponent controls no other creatures.

2.7 /10
$0.03
Slate Street Ruffian

Slate Street Ruffian

Creature — Human Warrior (2/2)

Whenever Slate Street Ruffian becomes blocked, defending player discards a card.

1.9 /10
$0.04
Smokespew Invoker

Smokespew Invoker

Creature — Zombie Mutant (3/1)

: Target creature gets -3/-3 until end of turn.

0.4 /10
$0.10
Sorceress Queen

Sorceress Queen

Creature — Human Wizard (1/1)

: Target creature other than Sorceress Queen has base power and toughness 0/2 until end of turn.

4.6 /10
$3.33
Spectral Sliver

Spectral Sliver

Creature — Sliver Spirit (2/2)

All Sliver creatures have ": This creature gets +1/+1 until end of turn."

3.2 /10
--
Spire Mangler

Spire Mangler

Creature — Insect (2/1)

Flash
Flying
When Spire Mangler enters the battlefield, target creature with flying you control gets +2/+0 until end of turn.

1.6 /10
$0.04
Splatter Goblin

Splatter Goblin

Creature — Phyrexian Goblin (2/1)

When Splatter Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.

2.7 /10
$0.05
Stinging Cave Crawler

Stinging Cave Crawler

Creature — Insect Horror (1/3)

Deathtouch
Descend 4 — Whenever Stinging Cave Crawler attacks, if there are four or more permanent cards in your graveyard, you draw a card and you lose 1 life.

5.4 /10
$0.03
Stromgald Crusader

Stromgald Crusader

Creature — Zombie Knight (2/1)

Protection from white
: Stromgald Crusader gains flying until end of turn.
: Stromgald Crusader gets +1/+0 until end of turn.

2.6 /10
$0.80
Stronghold Rats

Stronghold Rats

Creature — Rat (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Stronghold Rats deals combat damage to a player, each player discards a card.

7.9 /10
$0.37
Sungold Sentinel

Sungold Sentinel

Creature — Human Soldier (3/2)

Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard.
Coven — : Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers.

5.6 /10
$0.28
Swarm Guildmage

Swarm Guildmage

Creature — Elf Shaman (2/2)

, : Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.)
, : You gain 2 life.

3.7 /10
$0.04
Tahngarth First Mate

Tahngarth, First Mate

Legendary Creature — Minotaur Warrior (5/5)

Tahngarth, First Mate can't be blocked by more than one creature.
Whenever an opponent attacks with one or more creatures, if Tahngarth is tapped, you may have that opponent gain control of Tahngarth until end of combat. If you do, choose a player or planeswalker that opponent is attacking. Tahngarth is attacking that player or planeswalker.

6.3 /10
$0.13
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.