Legendary Creature — Goblin Warrior (1/1)
Whenever an opponent casts a Spirit or Arcane spell, Ishi-Ishi, Akki Crackshot deals 2 damage to that player.
Creature — Goblin Rogue (2/1)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Jeering Instigator is turned face up, if it's your turn, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.
Creature — Human Warrior (2/2)
Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 4-7
4/4
Flying
LEVEL 8+
8/8
Flying, trample
: Kargan Dragonlord gets +1/+0 until end of turn.
Creature — Human Warrior (2/2)
As long as you control a Dragon, Kargan Dragonrider has flying. (It can't be blocked except by creatures with flying or reach.)
Creature — Human Warrior (3/1)
Cowards can't block Warriors.
: Choose one that hasn't been chosen this turn —
• Kargan Intimidator gets +1/+1 until end of turn.
• Target creature becomes a Coward until end of turn.
• Target Warrior gains trample until end of turn.
Legendary Creature — Human Pirate (1/3)
First strike, menace
Whenever Kari Zev, Skyship Raider attacks, create Ragavan, a legendary 2/1 red Monkey creature token. Ragavan enters the battlefield tapped and attacking. Exile that token at end of combat.
Legendary Creature — Elemental Lizard (1/1)
Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent.
Partner (You can have two commanders if both have partner.)
Creature — Human Wizard (1/2)
, : Choose target opponent who had more life than you did as you activated this ability. Keeper of the Flame deals 2 damage to that player.
Creature — Human Warrior (3/3)
Vanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Keldon Marauders enters or leaves the battlefield, it deals 1 damage to target player or planeswalker.
Creature — Human Warrior (2/2)
Whenever Keldon Warcaller attacks, put a lore counter on target Saga you control.
Creature — Human Shaman (1/3)
Whenever you cast a noncreature spell, Kessig Flamebreather deals 1 damage to each opponent.
Creature — Human Shaman Werewolf // Creature — Werewolf (2/1)
Whenever Kessig Forgemaster blocks or becomes blocked by a creature, Kessig Forgemaster deals 1 damage to that creature.
At the beginning of each upkeep, if no spells were cast last turn, transform Kessig Forgemaster.
Flameheart Werewolf
Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Flameheart Werewolf.
Creature — Jackal Warrior // Creature — Phyrexian Jackal (2/2)
Trample
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
: Transform Khenra Spellspear. Activate only as a sorcery. ( can be paid with either or 2 life.)
Gitaxian Spellstalker
Trample, ward , prowess, prowess (Each instance of prowess triggers separately.)
Creature — Elemental Beast (1/2)
Whenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 until end of turn.
Creature — Kobold Soldier (1/2)
Other Kobold creatures you control get +0/+1 and have trample.
Creature — Kobold (1/2)
First strike
Other Kobold creatures you control have first strike.
Creature — Human Warrior (2/1)
Whenever Kolaghan Aspirant becomes blocked by a creature, Kolaghan Aspirant deals 1 damage to that creature.
Legendary Creature — Goblin Wizard (2/2)
Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy.
Partner (You can have two commanders if both have partner.)
Creature — Human Warrior (2/1)
Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn.
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