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Cards similar to Old Man of the Sea (400)

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Ojer Pakpatiq Deepest Epoch  Temple of Cyclical Time

Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time

Legendary Creature — God // Land (4/3)

Flying
Whenever you cast an instant spell from your hand, it gains rebound. (Exile it as it resolves. At the beginning of your next upkeep, you may cast it from exile without paying its mana cost.)
When Ojer Pakpatiq dies, return it to the battlefield tapped and transformed under its owner's control with three time counters on it.

Temple of Cyclical Time

(Transforms from Ojer Pakpatiq, Deepest Epoch.)
: Add . Remove a time counter from Temple of Cyclical Time.
, : Transform Temple of Cyclical Time. Activate only if it has no time counters on it and only as a sorcery.

8.2 /10
$2.63
Overtaker

Overtaker

Creature — Merfolk Spellshaper (1/1)

, , Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.

3.9 /10
$0.68
Ovinomancer

Ovinomancer

Creature — Human Wizard (0/1)

When Ovinomancer enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand.
, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token.

4 /10
$0.20
Paragon of Gathering Mists

Paragon of Gathering Mists

Creature — Human Wizard (2/2)

Other blue creatures you control get +1/+1.
, : Another target blue creature you control gains flying until end of turn.

4 /10
$0.14
Phantom Steed

Phantom Steed

Creature — Horse Illusion (4/3)

Flash
When Phantom Steed enters the battlefield, exile another target creature you control until Phantom Steed leaves the battlefield.
Whenever Phantom Steed attacks, create a tapped and attacking token that's a copy of the exiled card, except it's an Illusion in addition to its other types. Sacrifice that token at end of combat.

7.5 /10
$0.27
Plaxmanta

Plaxmanta

Creature — Beast (2/2)

Flash
When Plaxmanta enters the battlefield, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
When Plaxmanta enters the battlefield, sacrifice it unless was spent to cast it.

5.2 /10
$0.20
Portal Mage

Portal Mage

Creature — Human Wizard (2/2)

Flash
When Portal Mage enters the battlefield during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking. (It can't attack its controller or its controller's planeswalkers.)

7.2 /10
$0.03
Profaner of the Dead

Profaner of the Dead

Creature — Naga Wizard (3/3)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Profaner of the Dead exploits a creature, return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness.

6.3 /10
$0.29
Quicksmith Spy

Quicksmith Spy

Creature — Human Artificer (2/3)

When Quicksmith Spy enters the battlefield, target artifact you control gains ": Draw a card" for as long as you control Quicksmith Spy.

3.8 /10
$0.12
Riptide Entrancer

Riptide Entrancer

Creature — Human Wizard (1/1)

Whenever Riptide Entrancer deals combat damage to a player, you may sacrifice it. If you do, gain control of target creature that player controls. (This effect lasts indefinitely.)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

5.5 /10
$1.39
Saiba Cryptomancer

Saiba Cryptomancer

Creature — Moonfolk Ninja (0/1)

Flash
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Hexproof

6.7 /10
$0.06
Shacklegeist

Shacklegeist

Creature — Spirit (2/2)

Flying
Shacklegeist can block only creatures with flying.
Tap two untapped Spirits you control: Tap target creature you don't control.

7.1 /10
$0.08
Sigil Tracer

Sigil Tracer

Creature — Merfolk Wizard (2/2)

, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy.

6.6 /10
$6.39
Sinister Concierge

Sinister Concierge

Creature — Human Wizard (2/1)

When Sinister Concierge dies, you may exile it and put three time counters on it. If you do, exile up to one target creature and put three time counters on it. Each card exiled this way that doesn't have suspend gains suspend. (For each card with suspend, its owner removes a time counter from it at the beginning of their upkeep. When the last is removed, they may cast it without paying its mana cost. Those creature spells have haste.)

7.6 /10
$1.25
Slithermuse

Slithermuse

Creature — Elemental (3/3)

When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

5 /10
$0.66
Soratami Rainshaper

Soratami Rainshaper

Creature — Moonfolk Wizard (2/1)

Flying
, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)

4.6 /10
$0.15
Sparkshaper Visionary

Sparkshaper Visionary

Creature — Human Wizard (0/5)

At the beginning of combat on your turn, choose any number of target planeswalkers you control. Until end of turn, they become 3/3 blue Bird creatures with flying, hexproof, and "Whenever this creature deals combat damage to a player, scry 1." (They're no longer planeswalkers. Loyalty abilities can still be activated.)

5.4 /10
$0.09
Spectral Arcanist

Spectral Arcanist

Creature — Spirit Wizard (3/2)

Flying
When Spectral Arcanist enters the battlefield, you may cast an instant or sorcery spell with mana value less than or equal to the number of Spirits you control from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

7.3 /10
$0.12
Startled Awake  Persistent Nightmare

Startled Awake // Persistent Nightmare

Sorcery // Creature — Nightmare (0/0)

Target opponent mills thirteen cards.
: Put Startled Awake from your graveyard onto the battlefield transformed. Activate only as a sorcery.

Persistent Nightmare

Skulk (This creature can't be blocked by creatures with greater power.)
When Persistent Nightmare deals combat damage to a player, return it to its owner's hand.

6.5 /10
$1.54
Streambed Aquitects

Streambed Aquitects

Creature — Merfolk Scout (2/3)

: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
: Target land becomes an Island until end of turn.

5.7 /10
$0.15
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