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Cards similar to Old-Growth Dryads (400)

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Nafs Asp

Nafs Asp

Creature — Snake (1/1)

Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of their next draw step unless they pay before that draw step.

1.4 /10
$0.09
Pelt Collector

Pelt Collector

Creature — Elf Warrior (1/1)

Whenever another creature you control enters the battlefield or dies, if that creature's power is greater than Pelt Collector's, put a +1/+1 counter on Pelt Collector.
As long as Pelt Collector has three or more +1/+1 counters on it, it has trample.

6.3 /10
$0.44
Protean Hydra

Protean Hydra

Creature — Hydra (0/0)

Protean Hydra enters the battlefield with X +1/+1 counters on it.
If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it.
Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step.

8.3 /10
$4.44
SNOT

S.N.O.T.

Creature — Ooze (0/0)

You may have S.N.O.T. enter the battlefield stuck to another creature named S.N.O.T. If you do, all those creatures form a single creature.
S.N.O.T.'s power and toughness are each equal to the square of the number of cards named S.N.O.T. stuck together to form it. (One is a 1/1, two are a 4/4, three are a 9/9, and four are a 16/16. If you manage to get -1 S.N.O.T.s stuck together, it's a 1/1.)

10 /10
$0.39
SakuraTribe Scout

Sakura-Tribe Scout

Creature — Snake Shaman Scout (1/1)

: You may put a land card from your hand onto the battlefield.

9 /10
$1.96
Sand Scout

Sand Scout

Creature — Human Scout (2/2)

When Sand Scout enters the battlefield, if an opponent controls more lands than you, search your library for a Desert card, put it onto the battlefield tapped, then shuffle.
Whenever one or more land cards are put into your graveyard from anywhere, create a 1/1 red, green, and white Sand Warrior creature token. This ability triggers only once each turn.

5.4 /10
$0.29
Scouting Hawk

Scouting Hawk

Creature — Bird (1/1)

Flying
Keen Sight — When Scouting Hawk enters the battlefield, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

6.7 /10
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Seeker of Sunlight

Seeker of Sunlight

Creature — Merfolk Scout (1/1)

: Seeker of Sunlight explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

4.9 /10
$0.03
Selvalas Enforcer

Selvala's Enforcer

Creature — Elf Warrior (2/2)

Parley — When Selvala's Enforcer enters the battlefield, each player reveals the top card of their library. For each nonland card revealed this way, put a +1/+1 counter on Selvala's Enforcer. Then each player draws a card.

2.8 /10
$0.10
Servant of the Scale

Servant of the Scale

Creature — Human Soldier (0/0)

Servant of the Scale enters the battlefield with a +1/+1 counter on it.
When Servant of the Scale dies, put X +1/+1 counters on target creature you control, where X is the number of +1/+1 counters on Servant of the Scale.

5 /10
$0.08
Silverglade Elemental

Silverglade Elemental

Creature — Elemental (4/4)

When Silverglade Elemental enters the battlefield, you may search your library for a Forest card, put that card onto the battlefield, then shuffle.

2.9 /10
$0.14
Skarrgan PitSkulk

Skarrgan Pit-Skulk

Creature — Human Warrior (1/1)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
Creatures with power less than Skarrgan Pit-Skulk's power can't block it.

2.3 /10
$0.18
Skyshroud Elite

Skyshroud Elite

Creature — Elf (1/1)

Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land.

1.6 /10
$0.30
Skyshroud Ranger

Skyshroud Ranger

Creature — Elf Ranger (1/1)

: You may put a land card from your hand onto the battlefield. Activate only as a sorcery.

8.1 /10
$0.47
Stoic Farmer

Stoic Farmer

Creature — Dwarf Peasant (3/3)

When Stoic Farmer enters the battlefield, search your library for a basic Plains card and reveal it. If an opponent controls more lands than you, put it onto the battlefield tapped. Otherwise put it into your hand. Then shuffle.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

7.5 /10
$0.24
Tchotchke Elemental

Tchotchke Elemental

Creature — Elemental (1/1)

Whenever you create a token or put a counter or a sticker on another permanent, put a knickknack counter on Tchotchke Elemental. Use a unique item that completely fits on Tchotchke Elemental for each knickknack counter.
Tchotchke Elemental gets +1/+1 for each knickknack counter on it.

0.1 /10
$0.06
Teething Wurmlet

Teething Wurmlet

Creature — Wurm (1/1)

Teething Wurmlet has deathtouch as long as you control three or more artifacts.
Whenever an artifact enters the battlefield under your control, you gain 1 life. If this is the first time this ability has resolved this turn, put a +1/+1 counter on Teething Wurmlet.

7.7 /10
$0.52
Termagant Swarm

Termagant Swarm

Creature — Tyranid (0/0)

Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Death Frenzy — When Termagant Swarm dies, create a number of 1/1 green Tyranid creature tokens equal to Termagant Swarm's power.

8.3 /10
$0.24
Traproot Kami

Traproot Kami

Creature — Spirit (0/0)

Defender; reach (This creature can block creatures with flying.)
Traproot Kami's toughness is equal to the number of Forests on the battlefield.

5.5 /10
$0.25
Wildwood Scourge

Wildwood Scourge

Creature — Hydra (0/0)

Wildwood Scourge enters the battlefield with X +1/+1 counters on it.
Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on Wildwood Scourge.

8.3 /10
$0.09
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