Creature — Snake Shaman (2/4)
At the beginning of your upkeep, add to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.
Legendary Creature — Snake Shaman (2/3)
At the beginning of each player's upkeep, that player adds to his or her mana pool. Until end of turn, this mana doesn't empty from that player's mana pool as steps and phases end.
Creature — Hound (1/1)
Whenever a player plays a spell, put a chip counter on its converted mana cost.
B-I-N-G-O gets +9/+9 for each set of three numbers in a row with chip counters on them.
Legendary Creature — Elf Druid (2/2)
Each Fungus creature gets +1/+1 for each spore counter on it.
, Exile a Fungus card from a graveyard: Put a spore counter on each Fungus on the battlefield.
Creature — Elf Druid (2/2)
: Reveal any number of creature cards with power 5 or greater from your hand. Add to your mana pool for each card revealed this way.
Creature — Insect Druid (2/2)
Protection from black
Threshold — Nantuko Blightcutter gets +1/+1 for each black permanent your opponents control as long as seven or more cards are in your graveyard.
Legendary Creature — Elf (3/2)
: Destroy target artifact if its converted mana cost is equal to the amount of mana in your mana pool.
Creature — Ape (1/1)
As Monkey Monkey Monkey comes into play, choose a letter.
Monkey Monkey Monkey gets +1/+1 for each nonland permanent whose name begins with the chosen letter.
Creature — Human Druid (1/2)
Gatherer of Graces gets +1/+1 for each Aura attached to it.
Sacrifice an Aura: Regenerate Gatherer of Graces.
Creature — Wombat (0/1)
Rabid Wombat gets +2/+2 for each Aura attached to it.
Creature — Elemental (2/2)
Art rampage 2 (Whenever this becomes blocked by a creature, it gets +2/+2 for each creature in the blocker's art beyond the first.)
Creature — Beast (2/2)
Whenever Timbermaw Larva attacks, it gets +1/+1 until end of turn for each Forest you control.
Creature — Horror (2/2)
Mycosynth Fiend gets +1/+1 for each poison counter your opponents have.
Creature — Elf Druid (1/2)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
: Add to your mana pool for each +1/+1 counter on Gyre Sage.
Legendary Creature — Elf Druid (2/1)
: Add to your mana pool for each Forest you control.
Creature — Wolf (2/2)
Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf.
Creature — Wolverine (2/4)
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
Creature — Wall (0/4)
: Add to your mana pool for each creature with defender you control.
Creature — Human Druid (2/2)
Yavimaya Enchantress gets +1/+1 for each enchantment on the battlefield.
Creature — Beast (2/2)
Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.)
: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler.
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