Creature — Spirit (2/2)
Orchard Spirit can't be blocked except by creatures with flying or reach.
Creature — Human Mercenary (1/2)
When Outcaster Greenblade enters the battlefield, search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle.
Outcaster Greenblade gets +1/+1 for each Desert you control.
Creature — Pest (2/2)
When Overgrown Pest enters the battlefield, look at the top five cards of your library. You may reveal a land or double-faced card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
Creature — Human Scout (2/3)
When Patient Naturalist enters the battlefield, mill three cards. Put a land card from among the milled cards into your hand. If you can't, create a Treasure token. (To mill three cards, put the top three cards of your library into your graveyard.)
Creature — Phyrexian Human Cleric (2/3)
Kicker (You may pay an additional as you cast this spell.)
Lifelink
When Phyrexian Missionary enters the battlefield, if it was kicked, return target creature card from your graveyard to your hand.
Creature — Plant Elemental (3/4)
When Plant Elemental enters the battlefield, sacrifice it unless you sacrifice a Forest.
Creature — Wurm (3/3)
Kicker (You may pay an additional as you cast this spell.)
If Pouncing Wurm was kicked, it enters the battlefield with three +1/+1 counters on it and with haste.
Creature — Ouphe (1/1)
When Pyknite enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Creature — Elf Druid (2/1)
When Quirion Sentinel enters the battlefield, add one mana of any color.
Creature — Elf Scout (1/2)
When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature — Human Archer (1/1)
When Reverent Hunter enters the battlefield, put a number of +1/+1 counters on it equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)
Creature — Spider (1/4)
Reach (This creature can block creatures with flying.)
Creature — Elf Druid (2/1)
When Rootweaver Druid enters the battlefield, each opponent may search their library for up to three basic land cards. They each put one of those cards onto the battlefield tapped under your control and the rest onto the battlefield tapped under their control. Then each player who searched their library this way shuffles.
Creature — Elf Druid (2/1)
When Sage of Shaila's Claim enters the battlefield, you get (three energy counters).
Creature — Lizard (4/2)
Flash
When Sandstalker Moloch enters the battlefield, if an opponent cast a blue and/or black spell this turn, look at the top four cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature — Wolf (3/3)
When Sarulf's Packmate enters the battlefield, draw a card.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Creature — Elf Warrior (2/4)
When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, you gain 7 life.
Creature — Satyr (1/1)
When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
Creature — Elf Warrior (2/2)
Parley — When Selvala's Enforcer enters the battlefield, each player reveals the top card of their library. For each nonland card revealed this way, put a +1/+1 counter on Selvala's Enforcer. Then each player draws a card.
Creature — Elf Druid (2/2)
When Servant of the Conduit enters the battlefield, you get (two energy counters).
, Pay : Add one mana of any color.
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