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Cards similar to Orbweaver Kumo (400)

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Rabid Wolverines

Rabid Wolverines

Creature — Wolverine (4/4)

Whenever Rabid Wolverines becomes blocked by a creature, Rabid Wolverines gets +1/+1 until end of turn.

0.4 /10
$0.11
Rampaging Brontodon

Rampaging Brontodon

Creature — Dinosaur (7/7)

Trample
Whenever Rampaging Brontodon attacks, it gets +1/+1 until end of turn for each land you control.

8.7 /10
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Rimehorn Aurochs

Rimehorn Aurochs

Snow Creature — Aurochs (3/3)

Trample
Whenever Rimehorn Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
: Target creature blocks target creature this turn if able. ( can be paid with one mana from a snow source.)

2.6 /10
$0.15
Riparian Tiger

Riparian Tiger

Creature — Cat (4/4)

Trample
When Riparian Tiger enters the battlefield, you get (two energy counters).
Whenever Riparian Tiger attacks, you may pay . If you do, it gets +2/+2 until end of turn.

2.3 /10
$0.05
Sakiko Mother of Summer

Sakiko, Mother of Summer

Legendary Creature — Snake Shaman (3/3)

Whenever a creature you control deals combat damage to a player, add that much . Until end of turn, you don't lose this mana as steps and phases end.

6.3 /10
$2.64
Skanos Dragonheart

Skanos Dragonheart

Legendary Creature — Dragon Ranger (4/4)

Whenever Skanos Dragonheart attacks, it gets +X/+X until end of turn, where X is the greatest power among other Dragons you control and Dragon cards in your graveyard.
Choose a Background (You can have a Background as a second commander.)

7.3 /10
$0.06
Stampeding Elk Herd

Stampeding Elk Herd

Creature — Elk (5/5)

Formidable — Whenever Stampeding Elk Herd attacks, if creatures you control have total power 8 or greater, creatures you control gain trample until end of turn.

3.5 /10
$0.03
Tajuru Beastmaster

Tajuru Beastmaster

Creature — Elf Warrior Ally (5/5)

Rally — Whenever Tajuru Beastmaster or another Ally enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

2.4 /10
$0.04
Tajuru Warcaller

Tajuru Warcaller

Creature — Elf Warrior Ally (2/1)

Rally — Whenever Tajuru Warcaller or another Ally enters the battlefield under your control, creatures you control get +2/+2 until end of turn.

4.8 /10
$0.03
Territorial Baloth

Territorial Baloth

Creature — Beast (4/4)

Landfall — Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.

2.8 /10
$0.08
Yew Spirit

Yew Spirit

Creature — Spirit Treefolk (3/3)

: Yew Spirit gets +X/+X until end of turn, where X is its power.

2.3 /10
$0.10
Ambush Commander

Ambush Commander

Creature — Elf (2/2)

Forests you control are 1/1 green Elf creatures that are still lands.
, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.

6.2 /10
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Auspicious Starrix

Auspicious Starrix

Creature — Elk Beast (6/6)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield.

8.7 /10
$0.06
Battle Mammoth

Battle Mammoth

Creature — Elephant (6/5)

Trample
Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

8.2 /10
$0.32
Battlefield Scrounger

Battlefield Scrounger

Creature — Centaur (3/3)

Threshold — Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate only once each turn and only if seven or more cards are in your graveyard.

1.5 /10
$0.26
Boa Constrictor

Boa Constrictor

Creature — Snake (3/3)

: Boa Constrictor gets +3/+3 until end of turn.

0.6 /10
$0.15
Burly Breaker  DireStrain Demolisher

Burly Breaker // Dire-Strain Demolisher

Creature — Human Werewolf // Creature — Werewolf (6/5)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Dire-Strain Demolisher

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

6 /10
$0.07
Caldaia Strongarm

Caldaia Strongarm

Creature — Human Warrior (2/3)

When Caldaia Strongarm enters the battlefield, put two +1/+1 counters on target creature.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

4 /10
$0.02
Cavern Thoctar

Cavern Thoctar

Creature — Beast (5/5)

: Cavern Thoctar gets +1/+0 until end of turn.

0.2 /10
$0.19
Cloudthresher

Cloudthresher

Creature — Elemental (7/7)

Flash
Reach
When Cloudthresher enters the battlefield, it deals 2 damage to each creature with flying and each player.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

5.2 /10
$0.23
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