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Cards similar to Orcish Healer (400)

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Furnace Brood

Furnace Brood

Creature — Elemental (3/3)

: Target creature can't be regenerated this turn.

0 /10
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Hurr Jackal

Hurr Jackal

Creature — Jackal (1/1)

: Target creature can't be regenerated this turn.

0.3 /10
$0.21
Rage Weaver

Rage Weaver

Creature — Human Wizard (2/1)

: Target black or green creature gains haste until end of turn. (It can attack and this turn.)

0.2 /10
$0.17
Earthshaker Khenra

Earthshaker Khenra

Creature — Jackal Warrior (2/1)

Haste
When Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.)

3.8 /10
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Squealing Devil

Squealing Devil

Creature — Devil (2/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When Squealing Devil enters the battlefield, you may pay . If you do, target creature gets +X/+0 until end of turn.
When Squealing Devil enters the battlefield, sacrifice it unless was spent to cast it.

1.4 /10
$0.11
Arena Athlete

Arena Athlete

Creature — Human (2/1)

Heroic — Whenever you cast a spell that targets Arena Athlete, target creature an opponent controls can't block this turn.

2.4 /10
$0.04
Blood Aspirant

Blood Aspirant

Creature — Satyr Berserker (1/1)

Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant.
, , Sacrifice a creature or enchantment: Blood Aspirant deals 1 damage to target creature. That creature can't block this turn.

6 /10
$0.04
Bola Warrior

Bola Warrior

Creature — Human Spellshaper Warrior (1/1)

, , Discard a card: Target creature can't block this turn.

0.6 /10
$0.16
Firefist Striker

Firefist Striker

Creature — Human Soldier (2/1)

Battalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.

2.4 /10
$0.12
Goblin Piledriver

Goblin Piledriver

Creature — Goblin Warrior (1/2)

Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.)
Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.

8.2 /10
$1.44
Goblin Sappers

Goblin Sappers

Creature — Goblin (1/1)

, : Target creature you control can't be blocked this turn. Destroy it and Goblin Sappers at end of combat.
, : Target creature you control can't be blocked this turn. Destroy it at end of combat.

0.8 /10
$0.12
Goblin Shortcutter

Goblin Shortcutter

Creature — Goblin Scout (2/1)

When Goblin Shortcutter enters the battlefield, target creature can't block this turn.

4 /10
$0.03
Goblin Tunneler

Goblin Tunneler

Creature — Goblin Rogue (1/1)

: Target creature with power 2 or less can't be blocked this turn.

5.2 /10
$0.09
Goma Fada Vanguard

Goma Fada Vanguard

Creature — Human Warrior (2/2)

Whenever Goma Fada Vanguard attacks, target creature an opponent controls with power less than or equal to the number of Warriors you control can't block this turn.

3.5 /10
$0.04
Horde Ambusher

Horde Ambusher

Creature — Human Berserker (2/2)

Whenever Horde Ambusher blocks, it deals 1 damage to you.
Morph—Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Horde Ambusher is turned face up, target creature can't block this turn.

2.8 /10
$0.08
Insufferable Balladeer

Insufferable Balladeer

Creature — Dwarf Bard (2/1)

Vicious Mockery — When Insufferable Balladeer enters the battlefield, target creature an opponent controls can't block this turn. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

6.1 /10
$0.06
Kargan Intimidator

Kargan Intimidator

Creature — Human Warrior (3/1)

Cowards can't block Warriors.
: Choose one that hasn't been chosen this turn —
• Kargan Intimidator gets +1/+1 until end of turn.
• Target creature becomes a Coward until end of turn.
• Target Warrior gains trample until end of turn.

5.6 /10
$0.08
Lambholt Harrier

Lambholt Harrier

Creature — Wolf (2/2)

: Target creature can't block this turn.

4.3 /10
$0.02
Mayhem Patrol

Mayhem Patrol

Creature — Devil Warrior (1/2)

Menace (This creature can't be blocked except by two or more creatures.)
Whenever Mayhem Patrol attacks, target creature gets +1/+0 until end of turn.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

5.1 /10
$0.03
Pathmaker Initiate

Pathmaker Initiate

Creature — Human Wizard (2/1)

: Target creature with power 2 or less can't be blocked this turn.

3.8 /10
$0.02
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