Creature — Human Soldier (1/1)
Heroic — Whenever you cast a spell that targets Akroan Crusader, create a 1/1 red Soldier creature token with haste.
Creature — Human Wizard (1/1)
, : Target creature gets +1/+0 until end of turn.
, : Target creature gets +0/+1 until end of turn.
Creature — Lizard (1/1)
: Blazing Rootwalla gets +2/+0 until end of turn. Activate only once each turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature — Gremlin (1/1)
, : Blisterspit Gremlin deals 1 damage to each opponent.
Whenever you cast a noncreature spell, untap Blisterspit Gremlin.
Creature — Goblin Berserker (2/2)
Bloodcrazed Goblin can't attack unless an opponent has been dealt damage this turn.
Creature — Ooze (1/1)
At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze.
At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze.
Creature — Human Warrior (1/1)
: Target creature gains haste until end of turn.
Creature — Vampire Knight (1/2)
: Bold Impaler gets +2/+0 until end of turn.
Creature — Human Soldier (2/2)
Branded Brawlers can't attack if defending player controls an untapped land.
Branded Brawlers can't block if you control an untapped land.
Creature — Wall (3/3)
Defender
When Cinder Wall blocks, destroy it at end of combat.
Creature — Goblin Warrior (1/1)
Crazed Goblin attacks each combat if able.
Creature — Human Shaman (1/1)
Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Delirium — As long as there are four or more card types among cards in your graveyard, Dragon's Rage Channeler gets +2/+2, has flying, and attacks each combat if able.
Creature — Human Shaman (1/1)
At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.
Creature — Insect (1/1)
: Target creature can't block Duct Crawler this turn.
Creature — Dwarf (0/2)
, , Discard a card: Put a +0/+1 counter or a +1/+0 counter on target creature.
Creature — Dwarf (1/1)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature — Horse (1/1)
, : Target Dwarf creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
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