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Cards similar to Organ Harvest (400)

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Morbid Curiosity

Morbid Curiosity

Sorcery

As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw cards equal to the mana value of the sacrificed permanent.

7.4 /10
$0.12
Necromantic Selection

Necromantic Selection

Sorcery

Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.

9.1 /10
$0.24
Peach Garden Oath

Peach Garden Oath

Sorcery

You gain 2 life for each creature you control.

3.1 /10
~$11
Phyresis Outbreak

Phyresis Outbreak

Sorcery

Each opponent gets a poison counter. Then each creature your opponents control gets -1/-1 until end of turn for each poison counter its controller has.

9.1 /10
$2.95
Phyrexian Tribute

Phyrexian Tribute

Sorcery

As an additional cost to cast this spell, sacrifice two creatures.
Destroy target artifact.

3.3 /10
$2.33
Plumb the Forbidden

Plumb the Forbidden

Instant

As an additional cost to cast this spell, you may sacrifice one or more creatures. When you do, copy this spell for each creature sacrificed this way.
You draw a card and you lose 1 life.

9.7 /10
$2.95
Predators Hour

Predators' Hour

Sorcery

Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell."

7.8 /10
$0.09
Recall

Recall

Sorcery

Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.

5.6 /10
$0.82
Reckless Abandon

Reckless Abandon

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Reckless Abandon deals 4 damage to any target.

3.1 /10
$0.19
Rite of Flame

Rite of Flame

Sorcery

Add , then add for each card named Rite of Flame in each graveyard.

9.6 /10
$4.55
Rogues Gallery

Rogues' Gallery

Sorcery

For each color, return up to one target creature card of that color from your graveyard to your hand.

5.6 /10
$0.03
Rush of Dread

Rush of Dread

Sorcery

Spree (Choose one or more additional costs.)
+ — Target opponent sacrifices half the creatures they control, rounded up.
+ — Target opponent discards half the cards in their hand, rounded up.
+ — Target opponent loses half their life, rounded up.

4.7 /10
$0.87
Ruthless Disposal

Ruthless Disposal

Sorcery

As an additional cost to cast this spell, discard a card and sacrifice a creature.
Two target creatures each get -13/-13 until end of turn.

2.5 /10
$0.03
Severed Strands

Severed Strands

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
You gain life equal to the sacrificed creature's toughness. Destroy target creature an opponent controls.

6.3 /10
$0.08
Stench of Evil

Stench of Evil

Sorcery

Destroy all Plains. For each land destroyed this way, Stench of Evil deals 1 damage to that land's controller unless they pay .

1.4 /10
$0.24
Strength of Solidarity

Strength of Solidarity

Sorcery

Choose target creature you control. Put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

2.5 /10
$0.02
Strike It Rich

Strike It Rich

Sorcery

Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

9.4 /10
$0.37
Stroke of Luck

Stroke of Luck

Sorcery

Look at the top four cards of your library. Choose one of them and put all cards with the same name as the chosen card from among them into your hand. You lose 1 life for each card put into your hand this way. Put the rest on the bottom of your library in a random order.

10 /10
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Stronghold Discipline

Stronghold Discipline

Sorcery

Each player loses 1 life for each creature they control.

2.6 /10
$0.05
Summon the Pack

Summon the Pack

Sorcery

Open a sealed Magic booster pack, reveal the cards, and put all creature cards revealed this way onto the battlefield under your control. They're Zombies in addition to their other types. (Remove those cards from your deck before beginning a new game.)

10 /10
$0.42
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