Creature — Elemental Raccoon // Sorcery — Adventure (2/2)
: Add .
, , Discard a card: Return Bramble Familiar to its owner's hand.
Fetch Quest
Mill seven cards. Then put a creature, enchantment, or land card from among the milled cards onto the battlefield.
Creature — Elf Warrior (3/3)
Other Elves you control get +1/+1.
: Add .
Creature — Elf Mutant (4/5)
: Add .
Forestcycling (, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Legendary Creature — Elf Druid (1/2)
: Add . When you spend this mana to cast a spell with mana value 6 or greater, draw a card.
Partner (You can have two commanders if both have partner.)
Legendary Creature — Human Elf Druid (2/3)
Tokens you control have ": Add ."
Choose a Background (You can have a Background as a second commander.)
Creature — Elf Druid (1/1)
Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-4
1/2
: Add .
LEVEL 5+
1/4
Elves you control have ": Add ."
Creature — Elephant // Land (3/3)
Landfall — Whenever a land enters the battlefield under your control, Kazandu Mammoth gets +2/+2 until end of turn.
Kazandu Valley
Kazandu Valley enters the battlefield tapped.
: Add .
Creature — Elf Spellshaper (1/1)
, , Discard a card: Create a 1/1 green Elf Druid creature token named Llanowar Elves. It has ": Add ."
Legendary Creature — Centaur Druid (2/2)
Tap an untapped Druid you control: Add .
Land Creature — Forest Dryad (1/1)
(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has ": Add .")
Creature — Elf Spirit (2/2)
Exile Elvish Spirit Guide from your hand: Add .
Legendary Creature — Elf Noble (3/3)
Alliance — Whenever another creature enters the battlefield under your control, choose one that hasn't been chosen this turn —
• Add .
• Put a +1/+1 counter on each creature you control.
• Scry 2, then draw a card.
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